For hostage rescue maps (
cs_
), this entity defines the center of an "invisible sphere" with a 256 units radius. Whenever a hostage (
hostage_entity) is inside that sphere, he is rescued.
Attributes
Flags
Notes
- Hostages does not perform "visibility" checks when they touch the invisible sphere. In other words, if there is an obstacle between the hostage and the entity's origin like a wall or the void, the hostage will still be rescued. If you want more "control" of the hostage rescue zone, consider using func_hostage_rescue instead.