item_weapon (Deathmatch Classic)
Last edited 2 years ago2022-09-21 08:43:21 UTC
- Wiki
- View Page
-
An alternate method of spawning ammo for weapons.
Flags
- Shells (1) - If ticked, will spawn shells for the (Super) Shotgun in the same fashion as item_shells.
- Spikes (2) - If ticked, will spawn spikes (nails) for the (Super) Nailgun in the same fashion as item_spikes.
- Rockets (4) - If ticked, will spawn rockets for the Grenade/Rocket Launcher in the same fashion as item_rockets.
- Big (8) - If ticked, doubles the amount of ammo given and also changes the model to a "big" variant.
Notes
- There is no flag for the cells for the Lighting Gun meaning that you have to use item_cells instead.
- If the
deathmatch
CVAR is 3 or 5, this entity respawn after 15 seconds instead of 30 seconds. - If the
deathmatch
CVAR is 4, this entity remove itself after spawning.
Comments
You must log in to post a comment.
You can login or register a new account.