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Point Entity
Spawns a dead marine.
Attributes
Render FX (renderfx) - Gives objects special render effects. Think of it as modifying whatever the Render Mode puts out. The options are as follows:
0 = Normal
1 = Slow Pulse
2 = Fast Pulse
3 = Slow Wide Pulse
4 = Fast Wide Pulse
5 = Slow Fade Away
6 = Fast Fade Away
7 = Slow Become Solid
8 = Fast Become Solid
9 = Slow Strobe
10 = Fast Strobe
11 = Faster Strobe
12 = Slow Flicker
13 = Fast Flicker
14 = Constant Glow
15 = Distort
16 = Hologram (Distort and Fade)
Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are:
0 = Normal
1 = Color
2 = Texture
3 = Glow
4 = Solid
5 = Additive
FX Amount (1 - 255) (renderamt)
FX Color (R G B) (rendercolor)
Pitch Yaw Roll (Y Z X) (angles)
Animation Sequence (editor) (sequence)
Pose (pose) - 0 = On stomach, 1 = On side, 2 = Seated
Body (body) - 0 = Grunt with Gun, 1 = Commander with Gun, 2 = Grunt no Gun, 3 = Commander no Gun.