multisource (Half-Life) Last edited 16 years ago2008-06-11 08:13:41 UTC

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Point Entity

The multisource acts as an AND gate. It only triggers its targets if all entities targeting it are in the 'on' state. It can also be used as a master (instead of actively tiggering something when the conditions are met, events using it as a master will only be able to function when the conditions are met).

Attributes

Flags

Inputs

Outputs

Notes

1 Comment

Commented 6 years ago2017-11-22 23:16:25 UTC Comment #101116
In a nutshell:

Master properties expect a multisource name. A multisource acts as an on/off switch that you trigger to toggle your entity. If two entities target the multisource, both must be active at the same time for the multisource to work. (e.g.: two buttons).

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