scripted_sequence (Half-Life) Last edited 9 years ago2015-07-22 09:33:41 UTC

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Point Entity

This entity allows you to make a monster perform a pre-scripted animation.

Attributes

0 = No - Monster will perform the sequence wherever it is.
1 = Walk - walks to the location of the scripted_sequence, then performs its animation.
2 = Run - as above, but runs.
4 = Instantaneous - warps to spot.
5 = No-turn to face - monster turns to face the scripted_sequence, then performs the sequence.

Flags

Inputs

Outputs

Notes

3 Comments

Commented 10 months ago2023-12-30 18:39:37 UTC Comment #105814
The behaviour of this entity is so complex it might need a flow chart
Commented 10 months ago2024-01-11 22:13:41 UTC Comment #105857
Would someone be willing to make that flow chart? I might actually need it.
Commented 6 months ago2024-05-08 18:59:45 UTC Comment #106175
funny, i can understand the entity pretty well (i think)
the flowchart just demonstrates how confusing it really apparently is :P

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