weapon_satchel
Last edited 2 months ago2024-09-18 00:28:06 UTC
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Spawns a Satchel explosive charge that can be remotely detonated. In a
deathmatch game, the weapon respawns 20 seconds after being collected.
Attributes
- Target (target) - Seemingly unused.
- Delay before trigger (delay) - Seemingly unused.
- KillTarget (killtarget) - Seemingly unused.
- Name (targetname) - Name is a general attribute used to identify entities.
- Pitch Yaw Roll (Y Z X) (angles) - Changes the rotational position of the item.
Flags
- Not in Deathmatch (2048) - If enabled, the entity will not be present in a deathmatch game.
Notes
- The mechanism of satchels was changed in the 25th Anniversary Update:
- Pre-HL25: First primary attack lobs a satchel, secondary attack lobs additional satchel, primary attack detonates all
- HL25: Primary attacks always lobs a satchel, secondary attack detonates them all
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