weapon_shockrifle (Half-Life: Opposing Force)
Last edited 3 years ago2021-09-01 19:16:47 UTC
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Spawns the weapon_shockrifle. In a
deathmatch game, the weapon respawns 20 seconds after being collected. The "ammo" replenishes itself (like
weapon_hornetgun).
Attributes
- Target (target) - Seemingly unused.
- Delay before trigger (delay) - Seemingly unused.
- KillTarget (killtarget) - Seemingly unused.
- Name (targetname) - Name is a general attribute used to identify entities.
- Pitch Yaw Roll (Y Z X) (angles) - Changes the rotational position of the item.
Flags
- Not in Deathmatch (2048) - If enabled, the entity will not be present in a deathmatch game.
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