Project Source Development: Week 1
Week one of the Source development is off to a rough start.
As soon as i got news of the new compo i started sketching ideas and outlines and plots and battles etc etc on paper. I was at work when i found out about it so i was powerless to do anything but brainstorm. I did get a lot of ideas down and i have the barebones skeletal-layout of the map completed on paper.
I just forgot how involved source really was.
Aside from actually mapping, i had to re-learn a whole new I/O system. i have been experimenting (lucky) the whole week prior so i have a good foundation with that, but i also need to learn many other things.
Aside from the learning part, i now feel sub-par as a mapper.
Never in my life have i completed a map to my liking. It's always been at around 80% I feel that due to that i won't get this map done either. The scale that i have set for myself is huge.
I tried doing what strider did- apply the map as a texture in hammer. I build walls around the map surrounding the white, and decided that i did not want to do that. I felt that a lot of people were going to do that, and i did not want to follow the crowd. curse my quest for uniqueness
I Then decided i'd flesh out one room at a time.
Build the room out of dev-textures, set all the entities, basic lighting, and move on.
Well the way i have my storyline set out, that's impossible to do, and today i realized i needed to flesh out the whole map and then start with the entities.
Again i was wrong.
How does one start a project this large-with an unfamiliar engine and a deadline?
-Carefully
I basically scrapped my map 4 times in this last week. Wasting 20+ hours of time i could've spent better had i planned this all out. Again, that's where my lack of mapping experience comes in.
So i find myself starting over-again. Mapping the baselines, adding minor terrain detail before i do the entities.
After i have the minor terrain detail i think i'll work on the details (displacements, water, fog, areaportals) lighting, and the more advanced entitiy set-ups.
Plus my personal life took a spin into hell... Almost forcing me to lose motivation. But if i dont work on this at least once a day, it won't get done. This is one map of mine that CANT wait til last minute. Hopefully i'll keep my sanity long enough to see it through to the end.