Journals

Rimrook18 years ago2006-08-18 03:48:54 UTC 0 comments
Still no compy. :( rimmeh is saddeh, and my GF was cheating on me with many guys the entire time while i am at college. that fucking slut! She's out of my life now, but after a year and a half of lies and fake love bullshit, it just can't help but piss me off. I'm glad i never had sex with her or bought her anything expensive. (i'm too damn broke for women anyway)

even this doesn't cheers me up.
User posted image
AJ18 years ago2006-08-18 02:55:31 UTC 0 comments
Yay, new version of Bootcamp.
AJ18 years ago2006-08-16 15:38:29 UTC 0 comments
V for Vendetta = Pwn
Garden State = Pwn
zeeba-G18 years ago2006-08-15 13:38:55 UTC 0 comments
Finally back from california... I have many ideas and now all i have to do is put them into maps. Well I see that not many hl maps have been made for the 2 and a half weaks i was gone. Im glad no new comps were started yet because i want to be here when they do. Well this kinda sucks the day i get back and the next day I have school and I prolly have to work:(
Trapt18 years ago2006-08-14 23:19:26 UTC 0 comments
Hello Trapt! This is your 2000th login. Incredible!

:cool:
Boxtop1718 years ago2006-08-14 22:09:30 UTC 0 comments
Well, I've decided to take up mapping again, and now more than ever I realize how much of a bitch mapping is. Origionally I wanted to do a nice cave with a little tram and a big tree in the middle, but creating the cliff walls was frusteratin, so now I'm going to finish that remake of Mappy I planned on doing but never got around to.

I'm starting from scratch this time, since the origional layout was boring and it didn't flow as well as I hoped it would.

Mappy 2 is going to take shape whether I like it or not, no matter how hard it gets. Eat my vertex manipulation, bitches!
Daubster18 years ago2006-08-13 23:42:24 UTC 0 comments
Hello Daubster! This is your 2000th login. Incredible!
:nuke: :nuke: :nuke:
srry18 years ago2006-08-13 22:56:09 UTC 0 comments
Got a new website up. It pretty much sucks more than the Freewebs one I had, so you probably shouldn't go there. :)
Blitzkrieg18 years ago2006-08-13 19:11:50 UTC 2 comments
Hello [GtB]Blitzkrieg! This is your 100th login. Nice!

lolz sweet.
Ag3nt-X18 years ago2006-08-13 14:33:07 UTC 0 comments
New Invasion 105 UPDATE v2.0
ALL BUGS FIXED
CHECK IT!
flyingduck18 years ago2006-08-13 10:43:54 UTC 0 comments
Okies my mappack concept:

Setting: Wrecked ship
Theme: Horror
Maps: 3/4

I'm thinking of having an interior airboat chace sequnce, inside the said wrecked ship I.E tox-crabs and super-zombies flying from xyz trying to feast on the players innards whils the player is trying to zoom through the ship in his/her little airboat

PM ME IF YOU HAVE SUGGESTIONS
flyingduck18 years ago2006-08-12 09:44:47 UTC 0 comments
HA HA HA!

I'M BACK WITH A LUNATIC MAPPING VENGENCE!
I've got HL2 (finally) with the Source SDK that goes with it, so expect some HL2 maps from my direction (and mehbe some CS:S as well).
Luke18 years ago2006-08-10 10:16:10 UTC 0 comments
Hello Luke! This is your 5400th login.
Habboi18 years ago2006-08-10 04:12:27 UTC 0 comments
Yay! Why am I happy you ask? I had a driving lesson earlier this morning and it was awesome. No mistakes and I cruised like a pro...We even talked to each other (The Driver Instructor and me) for once...We had a good laugh and talked about this UK British incident...He's going away for a week which is why he brought the subject up.

In other news...My mod is well slow like I've repeated a hundred times. I'm saying this cause I get people on MSN asking how progress is well you don't have to ask...Just read my journal:

Anyway my erm modeller has made the bird...However I'm not sure whether he has finished it...It looks similar in aspects but it needs work. Who knows but he's busy on MSN a lot so we'll see as time goes on.

As you know me and The Hunter are working together for once as business partners making 5 maps with the theme of horror. I'm trying my best not to do cheap scares but it's fun to make them...Plus they require complex entity set-ups and I'm too proud to remove them.

Hunter hates Hammer 4 with a passion and now Valve have fu*cked it up...He's trying...Bless him.

What you saw in the trailer is current as of today and the corny body bit? In-game...Yes I have bodies that float like the enemies in SH4.

I was inspired by the game itself and watched the trailer again...Listen to the sounds and watch the floating bodies because you'll be hearing and seeing this a lot:

http://www.youtube.com/watch?v=OV21MirTN44

Amazing trailer...Just so disturbing...I wish I could re-create that moan around 25 seconds...It's evil in a way that it sounds like he is really dying and not acting. I do own the game and I think it is far better than 1-3...Why? In 1-3 you are chucked in a huge city and forced to explore...I hate that but SH4 is linear in a sense...The puzzles are slightly tricky and I admit I get this shiver down my spine when I see a ghost creature climb out of a wall and attacks you...The sounds they make and the erie noise in the background just kills me...

So progress so far:

Map Intro: By Me - 60%
Second Map: By The Hunter - Not sure :P
Third - 0%
Fourth - 0%
Finale - We're working on this together but I have a few ideas I want to start off with.

So working together helps...We can produce twice the amount of gameplay now. Hunter has gotten really good at making architecture...I'm proud to say he is most likely better than me...He just needs to picture his scenes...Sure being good at architecture is great but you gotta make it look real...I had this corridor with nasty pillars and too many lights...it looked horrible so I made it believable...You just mess with entities until it looks right then you move on to the next room...I have to admit my intro map is the cleanest map I've made... Skybox properly made, gridlines set to a nice big number etc.

Be scared cause this map set is not your average map set.

The maps are for Gmod because it has all game materials and allows co-op.
I don't like Syrenity as much as Gmod so Gmod is the way to go.

Thanks for reading.