Journals

Habboi18 years ago2006-08-10 04:12:27 UTC 0 comments
Yay! Why am I happy you ask? I had a driving lesson earlier this morning and it was awesome. No mistakes and I cruised like a pro...We even talked to each other (The Driver Instructor and me) for once...We had a good laugh and talked about this UK British incident...He's going away for a week which is why he brought the subject up.

In other news...My mod is well slow like I've repeated a hundred times. I'm saying this cause I get people on MSN asking how progress is well you don't have to ask...Just read my journal:

Anyway my erm modeller has made the bird...However I'm not sure whether he has finished it...It looks similar in aspects but it needs work. Who knows but he's busy on MSN a lot so we'll see as time goes on.

As you know me and The Hunter are working together for once as business partners making 5 maps with the theme of horror. I'm trying my best not to do cheap scares but it's fun to make them...Plus they require complex entity set-ups and I'm too proud to remove them.

Hunter hates Hammer 4 with a passion and now Valve have fu*cked it up...He's trying...Bless him.

What you saw in the trailer is current as of today and the corny body bit? In-game...Yes I have bodies that float like the enemies in SH4.

I was inspired by the game itself and watched the trailer again...Listen to the sounds and watch the floating bodies because you'll be hearing and seeing this a lot:

http://www.youtube.com/watch?v=OV21MirTN44

Amazing trailer...Just so disturbing...I wish I could re-create that moan around 25 seconds...It's evil in a way that it sounds like he is really dying and not acting. I do own the game and I think it is far better than 1-3...Why? In 1-3 you are chucked in a huge city and forced to explore...I hate that but SH4 is linear in a sense...The puzzles are slightly tricky and I admit I get this shiver down my spine when I see a ghost creature climb out of a wall and attacks you...The sounds they make and the erie noise in the background just kills me...

So progress so far:

Map Intro: By Me - 60%
Second Map: By The Hunter - Not sure :P
Third - 0%
Fourth - 0%
Finale - We're working on this together but I have a few ideas I want to start off with.

So working together helps...We can produce twice the amount of gameplay now. Hunter has gotten really good at making architecture...I'm proud to say he is most likely better than me...He just needs to picture his scenes...Sure being good at architecture is great but you gotta make it look real...I had this corridor with nasty pillars and too many lights...it looked horrible so I made it believable...You just mess with entities until it looks right then you move on to the next room...I have to admit my intro map is the cleanest map I've made... Skybox properly made, gridlines set to a nice big number etc.

Be scared cause this map set is not your average map set.

The maps are for Gmod because it has all game materials and allows co-op.
I don't like Syrenity as much as Gmod so Gmod is the way to go.

Thanks for reading.
Gunter18 years ago2006-08-09 20:43:51 UTC 0 comments
Well, haven't updated in while have I? Making a new map set in a small town that is attacked by combnie. If the first map truns out well i'm going to try make it into a small single player game. Heres to this not turning out like Airship.
Elon Yariv18 years ago2006-08-09 20:08:16 UTC 0 comments
I am really happy now with my mapping skills. I am now making the most complicated and nice corridor I ever made. But instead of it boasting up the r_speeds to something like ~1500 wpolies, I predict it will stay around 800 wpolies without any big damage to the looks.
It will have two floors. In one floor there is a lowered part. The other is only around the edges of the corridor. In one side a platform in the other a smaller corridor that the wall that heads into the big corridor is made of glass. The ceiling is made entirely of glass with only a few support beams to support that glass.

The maps I'm working about show my recent progress and improvments. The first room has ~1500 yet it's the ugliest and is almost symmetrical, but still it's good. The corridor that connects the second room and the first is nice, I think it's very good for a single floor corridor. The only things that keeps it from being entirly simmetrical are a few pipes that I placed later on. The lobby is by far my favorate.(except for the new corridor) It has 800 wpolies and it's still very detailed, got two floors and a reflection.
I also have a small office in that map accecible from the lobby. I like it mostly because of the lighting. The light comes from a big window behind the desk and a desk lamp.

Overall this is my favorate black masa themed map I ever made. :cool:

I could never have made it without the help of the tutorials, entity guide and help of many of the forum members. I like to thank especially Captain P, who gave me very good tips, without them the map would be much uglier, kasperg, through his maps I learned alot about archtitecture and lighting, unbreakable, who helped me with spirit and gave me a few tips on how to make cool effects, and jimmi, one of his maps inspired me to make some parts of the latest corridor like they are, but his tips were more annoying then helpfull and many times wrong. :P

First room:
User posted image
User posted image
First Corridor:
User posted image
Office:
User posted image
User posted image
I'll stop my progress on all my present maps for a short while and return to the func_tracktrain tutorial that I nearly forgot about. :|
Rimrook18 years ago2006-08-09 13:07:45 UTC 0 comments
Not having HL takes the purpose out of TWHL... now its just TW...

so bored.....,.,
38_9818 years ago2006-08-09 09:04:38 UTC 0 comments
Wow, i have some good summer holidays but this one promises to be good.

Ive already been involved in several break-up parties and paintballing (the bruises still havent gone yet) and i even tried to do a bit of surfing down in newquay, cornwall on a small holiday there. Which ended up being almost comically unsucessful.

Also, in this journal post, im going to be posting a few things in response to a certain someones journal post to see if he'll return to the forums. Just a little try.

-People being clever? Hey, not everyones perfect. Its just natural to try and pass points and such and making ourselves look 'clever' tends to help get the message across. SO GET OVER IT!

-Narrowmindedness? Hey, if people choose not to take peoples advice they can do so. They can choose to ignore and such just as you choose to ignore the good side of the forums. But most of this view is probably based on the HL1/HL2 help threads where begginers immediately jump in head-first without taking a look around first. I have to admit thats a bit of a problem but not everyone is like that.

-Rehashing? Thats not surprising really, 1882 topics last time i checked. Thats an amazing amount, i wouldnt be surprised to find if the general discussion forum covered anything interesting. Also remember that there are gunna be some popular topics amoung the forums that give a bigger spark then others. Like religion threads for example. Many clones of those and no wonder, it has many exciting debates inside. Also remember that not everything is going to be covered and that some things are more interesting then others so are recovered more often.

-Lack of spirit!? Whats wrong with people having a little competition between each other? Sometimes it can go too far but hey, it cant always go well can it now? Not every competitive person is so easily restrained.

In short, get over yourself. As my uncle said ''to be a good member of the community you must help it confront its problems''
Xyos21218 years ago2006-08-09 04:52:32 UTC 0 comments
Well, I have 30 days until I start my second year of college. Ive got 15 credits again this semester. I managed to squeeze my classes into 2 days. tues and thurs. classes from 9 in the morning to 8 at night. Sounds harsh, but its only 2 days a week :)

Today Im getting my books, school supplies, a haircut :), and a credit card. (To build my credit, not go go crazy with)

Should be on my way in a couple hours or so. I think Ill play some xbox 360 a bit until its time to leave :)
38_9818 years ago2006-08-07 03:01:37 UTC 0 comments
I forgot what i was gunna put here....Well, thats not useful is it now?
Duffm@n18 years ago2006-08-06 07:17:53 UTC 0 comments
Ok, been away making this cs:s map for quite some time, and its finally approaching first play tests. i think ive been on with this map for over 4 months now, almost everyday! will let you guys know when it arrives but some strong feedback would be greatly appreciated, and a lot of testing if anyone can be bothered!

All im saying now is that it is a small, very compact de_map with a unique style of gameplay. Originally starting off as a fy_map, the similarities are obvious. The map has a slight dod feel to it, as it is set in a war-struck part of run down england.

Watch this space! i am looking to finish the beta by the end of this month.

Oh, also this map is more than likely going to be appearing on team carrick's 14 man server eventually, so i raelly need some help testing it please!

Thanks boyos (and girls)

Duffm@n

x
RotatorSplint18 years ago2006-08-05 21:04:36 UTC 0 comments
I've decided on a new mapping idea for a HL2DM level. The players will fight in and around a giant missile silo, and, IF I can get it to work :| , you will be able to launch the missile and kill everyone outside, similar to runoff.

I'm going to google some pictures for Norad, hopefuly the F.B.I. wont jump up my ass or anything :roll: .

Hello RotatorSplint! This is your 300th login. Woohoo!
Madcow18 years ago2006-08-05 09:28:26 UTC 0 comments
Hello Madcow! This is your 2600th login.

Asscake
Daubster18 years ago2006-08-05 09:21:35 UTC 0 comments
Back from a week at Latvia.
Gonna be leaving again soon.
Trapt18 years ago2006-08-04 20:00:03 UTC 0 comments
Been a while since I put anything worthwhile in my journal, but now: COMPO MAP SUBMISSION! Go ahead and download, give me some comments. Sure, they're entirely useless now, but fun to read anyways. =)
IMUS18 years ago2006-08-04 15:54:17 UTC 0 comments
Dawn of Terror is done. Not sure what I'm going to do next, but it won't be a horror map with a confusing story.
Xyos21218 years ago2006-08-04 13:59:38 UTC 0 comments
Got a ticket today. I was parked in a firezone for too long. I was returning a defective recliner, so I parked out front because its heavy, and the closer proximity to the store the better. After settling the matter of the refund, I decided to purchase the same chair as a trade for the old one. So Im waiting like 10 minutes for the stock guy to come help with the chair to take it outside. He does not show, so me and my bro put it in a cart and get it to the checkout desk. (Almost snapped the cart in half, lol)

Finally I get the chair outside and I find a parking ticket on my car! Now, the clerk in the store told me it was ok to keep it there because I was returning with the other chair. When I go in to see if he knows what the ticket is about, he says: "We dont have any relations with what the police do.

Now I got a ticket, and im pissed :(

The ticket was only 43 dollars, but its the principle of the matter!