Journals

Dorian2718 years ago2005-12-15 13:49:57 UTC 0 comments
I've been struck by a creativity bone.. here is a map layout that just popped up and smacked me in the face...
User posted image

(make sure you view it full size, otherwise, lines are cut off)
I dont know what I'll call it, I dont know what textures Ill use, I dont even know if ill ever get around to making it, but this is the layout, and I would like to make it if I ever find the time.
satchmo18 years ago2005-12-15 11:19:45 UTC 0 comments
I'll be out of town from the 21st to the 27th. So don't fret if you guys don't see me for a few days.
Rimrook18 years ago2005-12-15 09:46:04 UTC 0 comments
ULTIMATE R_SPEED CATALYST!

Here's how it works:

You don't need anything else besides the batch compiler. You don't need to know about hints or any of that. First, in the BSP (or csg, one of these) tab of the compiler, there is a setting called "MAX NODE SIZE" or something like that. enable it and change the value to it's minimum, which is 64. Combine this with a FULL-VIS compile. You might not notice it, but pretty much EVERYTHING you don't see gets automatically cut away. Even the backsides of pillars and smaller objects, sometimes. I tried this with some of the more harshly-made maps of mine, and can cut over 900 wpoly's from the count very easily. The best part, no extra work with hints. It's Automatic and optimized perfectly.

If you want to hint areas to cut the poly's down by a little more, you certainly can. But be warned that this can misload sections and cost you.

The HL Engine, once again, is even more powerful than we all think.
D_man18 years ago2005-12-15 03:18:08 UTC 0 comments
I started my own website a few weeks back it is a web hosting site. I took me 2 weeks to complete it. If that is how long it took me it must of taken much longer to create TWHL. I take my anti-brain reading helmet off to the creators. ;)
Ansith18 years ago2005-12-14 19:09:08 UTC 0 comments
Should be getting a new PC soon :biggrin:.
Seventh-Monkey18 years ago2005-12-14 05:35:52 UTC 0 comments
Hello Seventh-Monkey! This is your 8000th login.That's impossible!

Sweeeeeet. Most ever.
rowleybob18 years ago2005-12-13 09:33:46 UTC 0 comments
Please.. No more flaming.. :
It's like taking your precious free time and shoving it up your dog's ass.
--Daubster

LOLOL! That is the best!

Hello rowleybob! This is your 900th login.
Howdy18 years ago2005-12-12 01:46:11 UTC 0 comments
ugh... nasty hangover :zonked:
shadowhunter18 years ago2005-12-11 13:56:26 UTC 0 comments
Current Project? Thats for me to know and you to find out
_David_18 years ago2005-12-11 10:54:20 UTC 2 comments
Hello David! This is your 5th login.

WOW dont I rock :tired:
Daubster18 years ago2005-12-11 01:49:09 UTC 0 comments
Well.. My new tut has been posted at last! :D
gordonfreeman18 years ago2005-12-10 10:29:21 UTC 0 comments
Tomorrows a change. I'll install hl2 at last and in the near future I'll start mapping for it. :)
D_man18 years ago2005-12-10 01:42:02 UTC 0 comments
Hello D_man! This is your 100th login. Nice!
:cool:
Wigwam18 years ago2005-12-09 16:51:35 UTC 0 comments
Hello Wigwam! This is your 1st login. The first of many? :biggrin:
Tosse18 years ago2005-12-09 12:06:17 UTC 0 comments
Hello Tosse! This is your 500th login. Awesome.

I and Ansith started a mini mod today, i know that he?s not the best mapper but what the hell, it?s just for fun and he?s a nice dude.

Keep your eyes open for news!