Journals

Seventh-Monkey19 years ago2005-04-17 21:13:38 UTC 0 comments
Best wishes, Rimrook :).
Saribous19 years ago2005-04-17 16:15:28 UTC 0 comments
The stuff Forum has 996 topics right now. Soon it will be 1000... Makes me all nostalgic ;)

Has it been 2 years already?
SpaG19 years ago2005-04-17 00:37:46 UTC 0 comments
Didn't mapped for more than a weak :
VOX19 years ago2005-04-16 21:48:58 UTC 0 comments
I've been here for 1.6 years. (589 days)
Seventh-Monkey19 years ago2005-04-16 21:31:08 UTC 0 comments
I've been here two years today!
dandyli0n`19 years ago2005-04-16 15:16:48 UTC 0 comments
I've been here for 12 weeks, which is about 3-4 months! :)

I do feel a little...doing-nothing-here-like at TWHL... :
Habboi19 years ago2005-04-15 07:25:49 UTC 0 comments
A really good detailed made map by Habboi Posted by: WatchDogX WOOT its habboi nice work man!

heh he I uploaded my dm_lakeside to www.hl2files.com and they said this :)
Daubster19 years ago2005-04-15 03:05:16 UTC 0 comments
It's g'bye for mapping 4 now... My uncle asked me to make a program 4 him, soo this might take awhile...
Goodbye for now... :(
I'LL BE BACK.... :cool:
Nisse19 years ago2005-04-14 11:19:09 UTC 0 comments
Hello Nisse! This is your 150th login. :cool:
sledgehammer19 years ago2005-04-14 04:07:07 UTC 1 comment
:P
Habboi19 years ago2005-04-13 13:51:20 UTC 0 comments
Not much has happened but I did type up my profile for Snarkpit:

It is late, it's my third day of school tommorow and I have nothing else left to do until the morning starts.

A little bit about myself.

I am nearly 16 (29th April)
My Real name is Will Nicholls and I am from the UK. I live in Hertfordshire, Cuffley and I have a pet cat called Charlie.

My hobbies are mapping, swimming and playing games with friends.
I love to skateboard and surf.

My bad habits are leaving maps at around 80% and never actually finish them.

My mapping life has really affected me. When I started a year ago I was ever so excited when I finally got my Hammer configuration working correctly. I started mapping funny thing and then progressed onto realistic places.

My first mapping mistake was when I submitted a map pack containing my first real maps for a mod I called 'Second Chance'.

At the time it seemed like a good map to me and the replies made me rather angry. I realise now how bad it was and the stress is not my fault, it is due to my Teenage Hormones kicking in.

Half-Life 1 mapping was very entertaining and I enjoyed it a lot despite the many errors I recieved when mapping too fast out of joy.

I first played HL1 a long time ago when I was young because I remember aspects of it / visions from when I was little. Later on in 3 years my friends bought be Counter Strike for my Birthday. I had no idea it had anything to do with the mysterious game that I vaguely remembered.

One day after playing Half-Life, Counter-Strike and many other mods I wanted to make levels for it. I searched making levels for Half-Life and it led me to TWHL and Hammer.

I had no knowledge of Hammer but I experimented on my own (no tuts) and made my very first non working map. In my eyes, it was truely amazing.

I wanted to play it so I read a guide which ended up in me giving up because it would not work. Later on in the Summer (8 months later) I tried one last time and when it worked I was filled with joy.

From then on I read guides, made test rooms and progressed from there.

My past experience and tests have led me to Half-Life 2 which I have found much more user friendly. Since the completion of HL2 I made my first Death Match Map called dm_coastland.

I realise that it is not as good as I can make now a days but I enjoyed making it and it made me happy when I saw the comments online.
I made many players happy so I continued.

My next project was dm_lakeside and my inspiration came from a HL2 map by Valve. It was the one where there is an open beach and you control the antlions.

Anyway I started mapping on it each day until I came up with a sort of lake because the mountains and water colour looked exactly like a lake.

My two maps brought joy to the people that played it and my knowledge has increased since then. This is also thanks to other user maps such as Rabid's Raincheck etc.

Finally my latest project is de_boshi for Counter-Strike Source.

The inspiration of this map came from Rabid's de_raincheck because when I played his map and then looked at mine, my hormones kicked in and I was angry at the fact that my maps sucked compared to his.

Since then I have spent each day on a room and making as much detail as I can manage.
School life also interferes with my mapping life so sometimes I have hardly anytime to map at all.

My exams are coming up (GCSE) and I must revise before mapping again.

I hope you learnt something from this and also enjoyed reading it.

P.S. Sometime I will upload a picture of me but I never have enough enthusiam to take a picture and upload it.
J3r3my19 years ago2005-04-13 00:57:09 UTC 0 comments
Got my site up http://www.half-lifelss.l2p.net
But the damn txtbox wont work :x
doodle19 years ago2005-04-13 00:32:28 UTC 0 comments
Agreeing with both of you. Raincheck is a superb map. Petroleh is a fucking superb map. You (and your minions in the cudboard) make the best fucking maps my eyes can lay eyes on. (Well they used to be, i dont have eyes any more, they fell out after petrol beta 4) The cs:shit community can be a bloody pain at times. Sometimes they go "Omfg that map is s00 l337" Other times they don't know a clue about the subject of mapping and go with a plain "that sucks" etc. If you do not know the subject you are talking about please do not comment, EVER. In every day life. I don't go around commenting about rocket science and sayin "uh i can't work it out so you suck at rocket science you n00by sh^t" now do I?
K secondly ) times ants journal entry by a thousand and you get my view of that particular "thing" hehe.
K thirdly ) Its a big shame that you are considering giving it up due to the cs:shit community :| .
In my opinion mod teams and even game designing are your best options. Mod teams are MUCH more professional, it doesnt matter if they're 13 year olds, if they get a mod together and get info out on the web about it, they most likely won't be what we consider n00bs. Mod team members ( as i have experienced ) usually have much more constructive critisism and judge fairly. They know your limits etc. They would most likely be the people that give you a full page review about your map rather than posting a simple "I hate it". Anyone who actually reads these things, I warn you if you EVER make a comment like that on mine,rabids or ANYONES maps, I will hunt you down with my pet butcher knife.
AJ19 years ago2005-04-12 22:01:55 UTC 0 comments
After playing that map Rabid, I wholeheartedly agree.
CrazyChicken19 years ago2005-04-12 20:19:03 UTC 0 comments
Nice Face