Journals

doodle19 years ago2005-04-13 00:32:28 UTC 0 comments
Agreeing with both of you. Raincheck is a superb map. Petroleh is a fucking superb map. You (and your minions in the cudboard) make the best fucking maps my eyes can lay eyes on. (Well they used to be, i dont have eyes any more, they fell out after petrol beta 4) The cs:shit community can be a bloody pain at times. Sometimes they go "Omfg that map is s00 l337" Other times they don't know a clue about the subject of mapping and go with a plain "that sucks" etc. If you do not know the subject you are talking about please do not comment, EVER. In every day life. I don't go around commenting about rocket science and sayin "uh i can't work it out so you suck at rocket science you n00by sh^t" now do I?
K secondly ) times ants journal entry by a thousand and you get my view of that particular "thing" hehe.
K thirdly ) Its a big shame that you are considering giving it up due to the cs:shit community :| .
In my opinion mod teams and even game designing are your best options. Mod teams are MUCH more professional, it doesnt matter if they're 13 year olds, if they get a mod together and get info out on the web about it, they most likely won't be what we consider n00bs. Mod team members ( as i have experienced ) usually have much more constructive critisism and judge fairly. They know your limits etc. They would most likely be the people that give you a full page review about your map rather than posting a simple "I hate it". Anyone who actually reads these things, I warn you if you EVER make a comment like that on mine,rabids or ANYONES maps, I will hunt you down with my pet butcher knife.
AJ19 years ago2005-04-12 22:01:55 UTC 0 comments
After playing that map Rabid, I wholeheartedly agree.
CrazyChicken19 years ago2005-04-12 20:19:03 UTC 0 comments
Nice Face
John McFo19 years ago2005-04-12 02:41:50 UTC 0 comments
Created a nice prefab for CS:

Multi-Mission Prefab V. 1.0:
With this prefab, you can change the behaviour of a new round depending on the outcome of the previous round.
Current features:
  • 4 Stages of different behaviour (set with target_relay and multi_manager)
  • Currently bombing run only
  • No package yet (will do soon ;) )
Habboi19 years ago2005-04-10 14:16:26 UTC 0 comments
Hello habboi! This is your 700th login
SpaG19 years ago2005-04-10 02:51:26 UTC 0 comments
Downloaded Lineage 2 few days ago, that game owns :D
flyingduck19 years ago2005-04-10 01:36:06 UTC 0 comments
Posted mod idea to day, hope i get replies!
Daubster19 years ago2005-04-09 06:57:06 UTC 0 comments
Hello Daubster! This is your 100th login. Nice!
W00t! :cool:
Daubster19 years ago2005-04-09 02:14:53 UTC 0 comments
99th login! :D
odin19 years ago2005-04-08 20:50:49 UTC 0 comments
Took time off from mapping to play MGS3: Snake Eater.......enjoyed it. Now, back to the land of mapping...... :|
D4rKM4tcH19 years ago2005-04-08 11:35:53 UTC 0 comments
much clown luv to rabidmonkey :P :P :P :cool:
tha_crazy19 years ago2005-04-08 11:24:07 UTC 0 comments
yeah yeah, i`ve got a website where i can put all my maps on and where peepz can get info of mapping (if i have the time to add some tuts, DAMN SKOOL :x :x)
the url is http://crazyworks.psipro.com
ps. only the home page and the forum work, and nothing is ready yet, still building
rat80819 years ago2005-04-08 01:37:21 UTC 0 comments
yes today i finally completed 1 on my many maps.. hf_graveyard. ;)
J3r3my19 years ago2005-04-08 01:06:29 UTC 0 comments
Hello J3r3my! This is your 100th login. Nice! yes yes yes yes!
monster_urby19 years ago2005-04-07 05:55:57 UTC 0 comments
lol. 666 completed maps? wierd.

Hello all from Gran canaria. Going home today though. :(

ARGH! SPANISH KEYBOARD!!!