Journals

Habboi19 years ago2005-05-12 11:57:24 UTC 0 comments
Heh funny that the one below, I swear I had diarere after eating that takeaway :P

Anyway usualy update:

Taken from www.iwannamap.com

"Ha ha beta huh well I suppose I never actually thought of making one

Once I have a sort of complete map I will see what I can do!
The reason there isn't one is because the map is uncomplete and you can walk out into the sky...
Plus if you played it now and then I finished it later on you won't be as shocked and think meh this maps ok....

EDIT

http://img254.echo.cx/img254/6637/deboshi00823bi.jpg

http://img155.echo.cx/img155/2307/deboshi00853po.jpg

http://img254.echo.cx/img254/3486/deboshi00886vw.jpg

http://img155.echo.cx/img155/3494/deboshi00894vz.jpg

Just some work in progress /"

As it states it's just some work which took me not much time.
I have had a low amount of time to map these days so I rarely have something new!
Habboi19 years ago2005-05-07 09:36:41 UTC 0 comments
Hoo zaa I finished my ICT coursework and it came to a staggering 30 pages :o

Anyway after 3 hours of work I feel tired and will now eat my takeaway while watching Dr Who the new version :D
Habboi19 years ago2005-05-05 06:37:23 UTC 0 comments
Hello habboi! This is your 803rd login.
Habboi19 years ago2005-05-01 06:46:43 UTC 0 comments
YAY I got custom textures to finally work in HL2 etc:

I misread the guide at the end where it sayd convert to .vmt so thats why it didn't work :S

I explained this to another guy and I wrote this as to how to do it!

get your .jpg, use irfra to convert it to .tga, make a folder called mytexes in this place

C:Program FilesValveSteamSteamAppshabboicounter-strike sourcecstrikematerialsmytexes

and here as well:

C:Program FilesValveSteamSteamAppshabboisourcesdk_contentcstrikematerialsrcmytexes

ok now you have the .tga so right click vtex.exe and send it to desktop, now open up the place where the .tga is and drag it onto the desktop as well.

then again drag it onto vtex.exe and a black box should appear, if successful it will say something like:

input, output directory blah blah and then press any key to continue

you should end up with a .vtf in the folder called mytexes and also an empty .txt

open up the .txt and write:

"LightmappedGeneric"

{ "$basetexture" "yourfoldername/yourtexname" }

(exactly as I have written it but in place of folder name put mytexes and your texname put fence1.

ok nearly done, save as and rename it

to fence1.vmt and copy this new .vmt to the two folder called mytexes in the css materials folder and the sdk one as well!

Ok thats basically it so start hammer, go to browser and type the name of the texture and if it comes up then you are successful!

Make a quick map and it should hopefully work!

Thats it and I found it very useful
Habboi19 years ago2005-04-29 10:03:22 UTC 0 comments
Well it's my birthday today and it was an excellent day!
I had a nice meal with my family and now I am free to enjoy the three days off school!
Habboi19 years ago2005-04-28 12:44:03 UTC 0 comments
http://img36.echo.cx/img36/145/deboshi00647ck.jpg

Yo guys here are a few updates...As you can see the bots are working quite well.

http://img116.echo.cx/img116/8972/deboshi00702bd.jpg

Here is yet another basic corridor and will be improved.

http://img142.echo.cx/img142/139/deboshi00697oy.jpg

Here is an unfinished bombsite B which is situated outside. I know about the light rays so don't fret because they have been deleted.

http://img102.echo.cx/img102/2825/deboshi00710fi.jpg

A better shot (unfinished)

http://img102.echo.cx/img102/7043/deboshi00726ss.jpg

The bathroom idea I drew in my design and I got the idea from good old DarkKiller who made dm_abandoned (no, not the crappy one!) (unfinished)

http://img102.echo.cx/img102/2923/deboshi00738zx.jpg

Another shot of the bathroom (unfinished)

http://img169.echo.cx/img169/3426/deboshi00750qi.jpg

This is the first corridor leading to the outside and has a nice feel to it I think. RabidMonkey said some tips to improve it so I will do so soon.

http://img41.echo.cx/img41/1605/deboshi00768mk.jpg

Finally this is the bomb exploding in Bombsite B. As you can see the boxes do not break because I have yet to trigger them off!
I know boxes are noobish but I love blowing up boxes (it's my hobby! BOXES BOOOOOXES!, MUST CHOP WOOOOOD!)

Well not much to be shocked by and a lot has improved but I wanted to keep that a secret. Tell me as always what can be improved and make me happy!

I COPIED THIS FROM ANOTHER SITE
Habboi19 years ago2005-04-24 10:26:19 UTC 0 comments
W00t gameplay on de_boshi was a success and now I must complete the rest of the map to see what gameplay is like then :D
Habboi19 years ago2005-04-18 08:25:24 UTC 0 comments
WOOOOO I PASSED MY FRENCH EXAM WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
Habboi19 years ago2005-04-18 08:15:28 UTC 0 comments
Bon Voyage Rimrook and seeing you go is seriously making me wanna cry actually cause it reminds me of how long I have left before I have to leave TWHL :(

On your map I think it's awesome but it's a shame you don't have the map vault with some old maps hint hint :)
Habboi19 years ago2005-04-15 07:25:49 UTC 0 comments
A really good detailed made map by Habboi Posted by: WatchDogX WOOT its habboi nice work man!

heh he I uploaded my dm_lakeside to www.hl2files.com and they said this :)
Habboi19 years ago2005-04-13 13:51:20 UTC 0 comments
Not much has happened but I did type up my profile for Snarkpit:

It is late, it's my third day of school tommorow and I have nothing else left to do until the morning starts.

A little bit about myself.

I am nearly 16 (29th April)
My Real name is Will Nicholls and I am from the UK. I live in Hertfordshire, Cuffley and I have a pet cat called Charlie.

My hobbies are mapping, swimming and playing games with friends.
I love to skateboard and surf.

My bad habits are leaving maps at around 80% and never actually finish them.

My mapping life has really affected me. When I started a year ago I was ever so excited when I finally got my Hammer configuration working correctly. I started mapping funny thing and then progressed onto realistic places.

My first mapping mistake was when I submitted a map pack containing my first real maps for a mod I called 'Second Chance'.

At the time it seemed like a good map to me and the replies made me rather angry. I realise now how bad it was and the stress is not my fault, it is due to my Teenage Hormones kicking in.

Half-Life 1 mapping was very entertaining and I enjoyed it a lot despite the many errors I recieved when mapping too fast out of joy.

I first played HL1 a long time ago when I was young because I remember aspects of it / visions from when I was little. Later on in 3 years my friends bought be Counter Strike for my Birthday. I had no idea it had anything to do with the mysterious game that I vaguely remembered.

One day after playing Half-Life, Counter-Strike and many other mods I wanted to make levels for it. I searched making levels for Half-Life and it led me to TWHL and Hammer.

I had no knowledge of Hammer but I experimented on my own (no tuts) and made my very first non working map. In my eyes, it was truely amazing.

I wanted to play it so I read a guide which ended up in me giving up because it would not work. Later on in the Summer (8 months later) I tried one last time and when it worked I was filled with joy.

From then on I read guides, made test rooms and progressed from there.

My past experience and tests have led me to Half-Life 2 which I have found much more user friendly. Since the completion of HL2 I made my first Death Match Map called dm_coastland.

I realise that it is not as good as I can make now a days but I enjoyed making it and it made me happy when I saw the comments online.
I made many players happy so I continued.

My next project was dm_lakeside and my inspiration came from a HL2 map by Valve. It was the one where there is an open beach and you control the antlions.

Anyway I started mapping on it each day until I came up with a sort of lake because the mountains and water colour looked exactly like a lake.

My two maps brought joy to the people that played it and my knowledge has increased since then. This is also thanks to other user maps such as Rabid's Raincheck etc.

Finally my latest project is de_boshi for Counter-Strike Source.

The inspiration of this map came from Rabid's de_raincheck because when I played his map and then looked at mine, my hormones kicked in and I was angry at the fact that my maps sucked compared to his.

Since then I have spent each day on a room and making as much detail as I can manage.
School life also interferes with my mapping life so sometimes I have hardly anytime to map at all.

My exams are coming up (GCSE) and I must revise before mapping again.

I hope you learnt something from this and also enjoyed reading it.

P.S. Sometime I will upload a picture of me but I never have enough enthusiam to take a picture and upload it.
Habboi19 years ago2005-04-10 14:16:26 UTC 0 comments
Hello habboi! This is your 700th login
Habboi19 years ago2005-04-06 04:00:29 UTC 0 comments
It's a great game,you will like the last bit as well. I love that sword!
Habboi19 years ago2005-04-06 02:03:08 UTC 0 comments
YES YES YESSSSS MY SPLINTER CELL 3 HAS FUCKING ARRIVED WOOOOOOOOO HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Habboi19 years ago2005-04-06 00:57:29 UTC 0 comments
You've only just played it :o