a few people have asked why I have HL2 but don`t map for source.
reasons:
1)HL textures don`t fit my lab stye mapping(mayby when this black mesa source is done i`ll see if i can use theres)
2)2 many things i don`t understand- e.g logic_ ?
3)i don`t understand 90% of the animations.
4)info_nodes are to complex and hammer help doen`t give a list of what each setting does.
5)Aliens no longer pop up from nowhere
6)dosn`t have many of my faveriot aliens- bull ckicken , that thing in oposing force that you get that blue electric gun thing. The one that shoots those flys at you. and so on.
7)too many textures. When you can`t find a fitting keyword for what you want (eg ,metal or wood) it takes forever to get from top to bottom of the list by which time i find i forget what I was looking for.(mayby theres a better way of doing it)
8)Hammer lists modle and prop textures!I DON`T WANT THEM!!!
i might map for Fortress Forever if it`s as good as TFC in 6 mounths or so.
if i can get a HL2 level texture pack from black mesa source i might make my HL1 maps in HL2 so i can do better things.