Journal #1037

Posted 20 years ago2004-10-15 15:48:30 UTC
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
I am in the pre-planning stage of designing a map based on a museum. The scenario is that the player is locked down inside the museum after most of the art works have been stolen.

The guards (grunts) are convinced that you are among the international gang of thieves (who have either fled or killed already), and they are instructed to shoot to kill.

2 Comments

Commented 12 years ago2012-01-25 06:35:12 UTC Comment #47002
Is it done yet?
Commented 12 years ago2012-09-07 20:12:34 UTC Comment #47003
Considering it was uploaded on the 22nd of October, 2004, it probably is.

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