Journal #5332

Posted 16 years ago2008-09-05 23:01:17 UTC
Lab11_LavaLab is almost finished - or, perhaps more accurately, almost ready to be placed online so you guys can, uh, tear it to shreds! :) As always, if any comments come through that I think are worth applying I shall do so. For now, though, I already have a few things which I need to add, to make it as complete as possible before I unleash it.

We had our initial play-test session last Tuesday. My very first thought was that it is way too big - certainly too big for two players, which is often all we can pull together to play the darn thing! This should not have been any surprise - after all, I've maxed out on clipnodes several times, and have been struggling to keep it under the max leaf count -- and yet, somehow, the fact that I was remaking my first (and smallest) level had me thinking it would be, well, small. Go figure...

I think once we learn our way around it, it won't seem quite as bad, but I still suspect it really needs four players or more to be worth playing. Which really is a shame, because we've been pretty excited about its release for a while now. On the bright side, though, I already know how I'll be reducing (while at the same time, expanding) the playable area in Lab11_Erupt; it will be a lot more open, like Mausoleum.

2 Comments

Commented 16 years ago2008-09-06 10:18:13 UTC Comment #51492
What's Lab11_LavaLab?
Commented 16 years ago2008-09-06 10:38:15 UTC Comment #51493
Pics pete?

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