I miss those fun wacky mods from HL1 in the source modding community. Nowadays the standards to create a mod are set too high. The 'fun' aspect of modding seems gone in source; so many source mods die - simply because they want to release their mod like it's a commercial game. This sorta resulted in gamers aspecting this aswell. Luckyly i'm always searching for new mods and came across a new mod from one of my fav. developers Brendon Chung;
http://blended.planethalflife.gamespy.com/barista4/Yes, fileplanet.. I know I know, but it's worth it. It's a really small (done in ~10 min) and random mod, but totally awesome anyway. You have to play it.
I can have fun with them most of the time, but I do wish people would put more effort into them, there's no reason why they shouldn't.
The first map is ok, but after the interview it all falls apart. 5 solid minutes of nonsense, glitchy script work, and an end scene that felt like a 10 year old came up with.
"Let's take Pulp Fiction... and add EYE LASERS!"
..ok.
Anyone remember hideandseek_b3 or minigolf?
I love TFC.
The only balance there was the balance caused by both teams having the same unbalanced stuff, hehe.
Those special sentry guns the engineers could make with a scouts touch were evil.
EDIT: Anyone remember Hunted? When i was playing that map daily there were 3 dedicated servers running it 24/7. No bots. Just now there's one server, and i doubt dedicated...