Journal #5658

Posted 10 years ago2009-03-03 15:19:48 UTC
UrbaNebula UrbaNebulaGoldSourcerer
What is with the sudden overabundance of horror mods these days?

It seems for every decent Source/GoldSrc mod that is currently in development there are 3 or 4 more horror mods with development teams who believe that to induce fear you need darkness. These so called ‘teams’ are usually made up of a single kid producing content, sometimes even less than that (hurray for stealing other peoples work!)

Here are the basic essentials to producing a horror mod these days:
  • 1 Blocky map with no lights 100 zombies and 1 or 2 corpses.
  • 1 custom zombie model / skin.
  • A few custom zombie sounds.
  • 1 crappy ass title (Fear: Source / Dark Black / Zombie Manor)
Compile and release and a throng of equally talentless teens will no doubt praise it as the work of a god, inspiring them to release mods of their own.

What a load of bollocks.

9 Comments

Commented 10 years ago2009-03-03 15:35:42 UTC Comment #42506
There are some decent ones though. Look up Mistake for GS. ;>
Commented 10 years ago2009-03-03 16:12:35 UTC Comment #42502
I haven't noticed a lot of these, but then again, I haven't been looking.
I have, however, been keeping up with Rumpel's new mod Cry of Fear and D3ad's Silent Hill-ish mod, The Forgotten. Both look very impressive.
Edit: Aww, The Forgotten was canceled :(
Commented 10 years ago2009-03-03 17:44:14 UTC Comment #42509
They Hunger is getting a source game, looking pretty good so far.
Commented 10 years ago2009-03-03 18:54:01 UTC Comment #42504
They Hunger: Lost Souls. That shits gotta be dead by now. Last I heard is they were going commercial. Then the updates just stopped.
Commented 10 years ago2009-03-03 19:35:50 UTC Comment #42510
I hope they're still working on it. It looked so good.
http://developer.valvesoftware.com/wiki/They_Hunger:_Lost_Souls
Commented 10 years ago2009-03-04 01:27:17 UTC Comment #42503
Amen, Urby.

They Hunger and Afraid of Monsters were a load of bollocks in my opinion, nothing but all the generic horror ideas slapped into Half-Life with a couple of model replacements.

I want a REAL horror mod, one that plays with your emotions. One that uses some intelligent and subtle mindfucks to put you on edge. One that doesn't stick you in another haunted mansion or hospital from hell. One that... OH CRAP, now I want to make one.
Commented 10 years ago2009-03-04 05:53:38 UTC Comment #42505
Same here now that you've described how it should be. XD
Commented 10 years ago2009-03-04 18:10:25 UTC Comment #42508
Indeed, messing with your mind is one thing that freaks me out.

Anyone remember in Fallout 3, vault sixty something? When your vision goes purple and you see visions of your dad.

Creepiest game scene ever, except for some doom 3 exceptions.
Commented 10 years ago2009-03-07 01:04:25 UTC Comment #42507
I had actually promised myself to someday make a horror mod that opposed every conceivable horror mod cliche out there. It would be set entirely in the day, have light violence and no gratuitous gore, not rely on ridiculous background noises and jump-scare tactics, and you would be surrounded by characters all the time so you never felt too lonely. I'm thinking having your character going slowly insane would be a nice idea.

Too bad I kinda stopped mapping before that happened.

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