Side project showcase!
I'm almost finished the first semester of uni for this year (1 more week, 3 exams), so I'm ready to start on my big project again. I just thought I might show off some of my random side projects that I started during the semester. (I didn't want to do any big project until my break, which is a month long, starting next week.)
Project the first: Pixel city clone
Goal:
Make this.
(
Read more about it here.)
Seeing this kinda inspired me to make it myself (in my own code) so I can learn more. So I did. Sort of.
How far I got:
See for yourself:
Randomly generated window texture:
Randomly generated roadmap:
Random roadmap filled with random buildings:
And there I stopped. Don't know enough about texturing and the maths behind texturing yet.
Project status:
On hold. It's not dead, and I still want to finish it. But it's on the backburner until I get motivated to learn texturing and actually code it up.
Can you have it?
Sure (needs .NET installed).
Controls: WASD + right click to move and look
Y recreates the whole map
U toggles wireframe outlines (it's different to the screenshot wireframe)
PS: Big project will start development again next week, hopefully you'll all hear more about it soon! It's currently 23372 lines of code.
In the video it felt pretty realistic.
Looking forward to big project media as well. :]
You sure are keeping us on edge about it.
@everyone: yeah, the video is awesome :>
Its not fair.
Small project is big too, but not for the same reasons.
I like big.
It inspired me to make my own program!
which i immediatley ditched becuase then i remembered:
I can only code in basic, and Visual basic.
But i did start on a Hl2:Ep2 engine SDK RPG.....
More of that to come in future journals....
Looking good penguin. Don't give up.
I'd love to see what your version looks like.