Side project showcase!
(I've kept the same format as my last journal)
I'm
finished the first semester of uni for this year, so I'm ready to start on my big project again. I just thought I might show off some of my random side projects that I started during the semester. (I didn't want to do any big project until my break, which is a month long, starting now.)
Project the second: Randomly generated MUD game
Goal:
Make this (with a twist).
I was bored at uni and I had a few hours to kill so I started making a MUD game. The basic idea is that it's the regular text-based adventure game, except everything is randomly generated, making it more of a text-based dungeon crawl. Also, I wanted to inject a 'twist' in the form of surprise windows forms elements appearing and offering a puzzle or display that no command line ever could.
Another thing I slipped in there was the use of the Half-Life 'action' words: Run, Think, Shoot, Live. "Think" was to be for investigation, "shoot" for attacking, "run" for movement, and "live" for...well, I didn't get that far.
_>
How far I got:
See for yourself:
Early version showing random generation of map:
Bit later showing enemies:
The end. Nothing more was done. It wasn't really going anywhere anyway. The end result would be boring to play, so who really cares?
Project status:
Pretty much dead. Chances of revival: not zero, but slim. I have better things to work on.
Can you have it?
No. No, you can't.
PS: Big project hasn't started again. Maybe tomorrow...
Badass.
'Oh no! He's quivering at me!'