Project Source Development: Week 3
Well i have the bulk of the terrain detail finished, Now i just have to work out the kinks and get everything looking how i want. I can almost sit back and work on entity work alone. Which would be a good thing. I'll have a full 2 weeks just to work out gameplay and lighting. But that's still going to take a long ass time to do.
Every time i look at the map i just wonder how i'm gonna finish it all.
One area at a time... one area at a time.
So progress is good. And it's speeding up at last. Maybe i'll actually be satisfied with a map this time around!
In other news:
That half life 2 RPG is on hold until the compo is over. I'm still open to ideas.
Artists are never satisfyed with their work. Keep it up, though.
)