Journal #7965

Posted 11 years ago2012-09-10 19:38:51 UTC
Striker StrikerI forgot to check the oil pressure
Normal Mapping Tutorial - I probably made this for the community, but I'm sure I also created it for me. I tend to forget how to work with textures and how to make bump maps, so this video will be a useful reference in the future.

I've used GIMP, the normal map plugin for Gimp and VTFedit. It's 7 minutes long.

For those of you who lack a good internet connection, let me warn you: it is available in glorious FullHD resolution. I am just normally linking the video here, so it will probably take you to the 480p version :P.

Source Normal(Bump) Mapping Tutorial

4 Comments

Commented 11 years ago2012-09-10 21:06:55 UTC Comment #58131
A very clear and concise tutorial, albeit using some very outdated techniques.
Nice work.
Commented 11 years ago2012-09-10 22:35:46 UTC Comment #58130
Not bad. You should never create a normal map from the diffuse map, though. Take the time to create a proper height map. Paint in the sunken areas, remove the lighting highlights.
Commented 11 years ago2012-09-11 07:32:58 UTC Comment #58132
A bump map is a black and white image, it's the predecessor to normal maps. A normal map is different, it's a purplish type of image that contains more data and so can create more detail, plus it's easily generate-able.
I'm sorry but I get annoyed when people mix up normal maps and bump maps.
Commented 11 years ago2012-09-11 08:05:15 UTC Comment #58133
I know, skals. And I have created a normal map in this tutorial. The fact that I mentioned several times "bump" is because newbies hardly make a difference, and so whrn they see "normal mapping" I fear they would be tginking about... mapping.
Strider: I agree, though the result wasn't bad either.
Archie: I'd love to see the newer methods of making a normal map.

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