Journal #8427

Posted 10 years ago2014-09-05 16:32:52 UTC
Strider StriderTuned to a dead channel.
Since Dota 2's alpha tools landed I've been practicing with the editor thoroughly. I want to hit the ground running if/when we ever get a full Source 2 SDK (and a sequel to that game that made them famous, Half... something or other?).

I can't stress how much I love the mesh tools, and the raw power they give back to any level designer who suffered with brush tools 10 years past their use by date.

Anyway, there's a ton of new hotkeys and commands I've been drilling into my brain and I decided I need a cheat sheet I can throw up on my second monitor while practicing, so I made one:
User posted image
It's probably missing a couple of things, so I might add to it when I learn more, but I figure people here might find it useful enough. Share it around if you want, and let me know if I messed up somewhere!

8 Comments

Commented 10 years ago2014-09-05 16:34:17 UTC Comment #39667
Dang, I need to install Dota II just so i can play with these tools! :o
Commented 10 years ago2014-09-05 17:03:24 UTC Comment #39665
Remarkable like Maya I think...
Commented 10 years ago2014-09-05 18:05:06 UTC Comment #39670
Will this boost creativity or make mappers more lazy?
Commented 10 years ago2014-09-05 22:49:05 UTC Comment #39666
Me tooo
Commented 10 years ago2014-09-06 00:41:30 UTC Comment #39664
It's got a lot more in common with modeling programs now. I hear it's based heavily off Modo.
Commented 10 years ago2014-09-06 05:24:08 UTC Comment #39668
<signs the cross> Installing Dota II :o
Commented 10 years ago2014-09-08 08:05:44 UTC Comment #39671
You said Modo, Strider? Damn, I love that modelling program. Too bad that's for DotA 2 only. :\
Commented 10 years ago2014-09-08 09:36:47 UTC Comment #39669
User posted image

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