Warning:
SpoilersI just played
Elements: Transmission 120 and it left a bad taste in my mouth. I feel totally discouraged. It's not about competition, but whatever I've done in Hammer seems total rubbish compared to this mod. The guy behind this clearly displays a lot of dedication: the mapping detail and attention to gameplay and some nifty puzzles and new gadgets. No wonder he was offered a job by gearbox, Valve would be envious on his skills.
It's a pillar of inspiration for me and I think for the rest of us, I'm going to investigate how certain effects were achieved. It's nothing out of the ordinary, just extreme fine-tuning of already available source engine technology. Archie, I'm looking to you now. You will jizz in your pants when you see the lighting.
I'm going to leave you with some scenes from the last battle, so if you don't want to the see them, just get out of here! :))
He even faked brushwork Ambient Occlusion with blocklight brushes at corner points. Awesome way to take advantage of an aging engine.
I really like the way he made the background, damn flawless.
There's a box art quote if I've ever seen one.