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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
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UrbaNebula
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Journal #8782
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satchmo
Posted
7 years ago
2017-03-05 05:08:09 UTC
satchmo
“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
I spent the evening teaching my son about displacement surface and light_environment entity.
4 Comments
Notewell
Commented
7 years ago
2017-03-05 05:14:20 UTC
Comment #48440
Awesome! Looking forward to seeing his first map! ^_^
Striker
Commented
7 years ago
2017-03-05 19:39:26 UTC
Comment #48439
He's like John Connor from the Terminator saga, only he's the savior of the HL franchise. He's going to bring us HL3 in the future.
Loulimi
Commented
7 years ago
2017-03-05 21:06:41 UTC
Comment #48441
I find it a bit shocking to teach him Source. Goldsource FTW!
Admer456
Commented
7 years ago
2017-03-06 15:28:38 UTC
Comment #48442
@Loulimi
If it comforts you, I will teach my 6-year-old brother about GoldSource, lol.
@satchmo
I wish him lots of progress and a good future in mapping.
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If it comforts you, I will teach my 6-year-old brother about GoldSource, lol.
@satchmo
I wish him lots of progress and a good future in mapping.