Admer456

Admer456 Admer456If it ain't broken, don't fox it! Send Message
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Name
Admer (read: Add-murr)
Preferred Pronouns
He/she/they
Joined
16th January 2016 (8 years ago2016-01-16 17:35:26 UTC)
Last Visited
4 hours ago2024-11-21 03:02:55 UTC
Email
admer456@gmail.com
Website
https://microfox.dev/
Occupation
WDYM occupation? Bosnia is independent
Interests
Programming, mapping, video and music production
Location
Bosnia and Herzegovina
Languages
English, Bosnian/Serbian/Croatian
Birthday
23/02
Steam Profile
654remdA
Skills
Mapping, Modelling, Programming, Music/sound effects, Texture creation

I'm a 22-year-old gamedev who started out with HL modding in 2014. I am the author of Half-Life: ADM.
I also work on: I worked on: Current PC specs:
  • EVGA RTX 3060
  • Intel Core i5 8400
  • 16 GB DDR4
Engines I've toyed around with: GoldSRC, Source 1 and 2, Quake engine, CryEngine 1

Engines I've tried for gamedev (more, less, little):
  • idTech 4 - serviceable, good technology inside, tooling fairly lacking
  • idTech 3 - very nice MP engine, bit GoldSRC-like, needs lots of work for proper SP games
  • Godot - Unity but extremely tiny & open-sors, I really like it, currently using 4.3!
  • Unigine - Unreal Engine-like but extremely lightweight, really sweet to work with
  • Unity - it's serviceable with good documentation. NOT a fan of the licencing
  • CryEngine 5 - powerful but not indie-friendly at all
  • Unreal Engine 4/5 - very hardware-demanding, C++ compile times huge. Despise it