Admer456

Admer456 Admer456If it ain't broken, don't fox it! Send Message
Logins
6539
(3.92 per day)
Profile Hits
7071 (4.24)
Forum Posts
1082 (0.65)
Vault Items
8 (0)
Journals
48 (0.03)
Wiki Edits
21 (0.01)
Comments
574 (0.34)
Shouts
1870 (1.12)

Name
Admer Ĺ uko (read: Ed-murr Shoe Co)
Joined
16th January 2016 (4 years ago2016-01-16 17:35:26 UTC)
Last Visited
1 hour ago2020-08-12 13:22:19 UTC
Email
admer456@gmail.com
Occupation
Engineering - electronics and software
Interests
Programming, mapping, video and music production
Location
Stolac, Bosnia and Herzegovina
Languages
English;Bosnian/Serbian/Croatian;Russian;German
Birthday
23/02
Steam Profile
654remdA
Skills
Mapping, Modelling, Programming, Music/sound effects, Texture creation

I'm an 18-year-old mapper and programmer, primarily. I work on Advanced Development Mod for Half-Life, which aims to be a SoHL alternative one day, and you can currently check it out on GitHub: https://github.com/Admer456/halflife-ADM

Current PC specs:
Year - 2018
GPU - Gigabyte WindForce II GTX 1050 Ti
CPU - Intel Core i5 8400 @ 2.8-3.9 GHz
Memory - 8 GB DDR4 RAM
Storage - 1000 GB Seagate HDD and 250 GB Samsung 860 EVO SSD
Monitor - AOC 2470W, 1920x1080, HDMI

Engines of the games (and/or mods) I've modded (and/or made content for):
  • GoldSrc (Half-Life, CS 1.6, Sven Co-op etc.) [mapping, modeling, texturing, sound, programming] - high experience
  • Source (Half-Life 2, GMod, Obsidian Conflicts) [mapping, texturing] - low-to-medium experience
  • CryEngine 1 (Far Cry) [mapping, modeling, texturing, sound, scripting] - high experience
  • Source 2 (SteamVR, soon gonna be HL:A) [mapping] - low experience
  • idTech 2 (Quake) [mapping, texturing] - medium experience
  • idTech 2 (Quake 2) [mapping] - low experience
  • idTech 3 (Quake 3) [mapping] - low experience
Engines I've used for standalone game development:
  • idTech 4 - high experience, would recommend 2 or 3 forks for game development if you want a lightweight but still relatively modern game engine [this is the only engine I've actually made anything significant in]
  • Unreal Engine 4 - low-to-medium experience, kinda gave up on it, just takes too many resources and I don't like its Blueprints xd
  • Godot - low experience, I like it, might do an actual project with it one day
Well, I guess that's about it, LOL