Rendering a video on my new PC

Posted 1 week ago2018-08-08 22:21:43 UTC
Admer456 Admer456What's this? Custom title? OwO
Software used: Shadowplay, HitFilm and Handbrake
Source recording: 1280x960, 60fps, 20 MB/s (100 mbps)
Rendering time in HF: 13 minutes (720p60fps, H.264, 2.01 GB)
Compression time in Handbrake: approximately 10 minutes (720p60fps, H.265, 137 MB)
Admer: The Mod
I'm definitely happy with the way it performs. Firstly, my laptop couldn't even record at more than 30fps, and especially not on a high resolution like 1280x960. (it's a 4:3, I forgot to change to something else before recording)

I'll hopefully finish with the benchmarks. I have to test BF1942, BF2, HL2 etc.
So far, 3DS Max has been tested, and Crysis.


Commented 6 days ago2018-08-11 00:57:42 UTC Comment #101443
It looked neat and bland at the same time. A pity that it is discontinued, as with Your current skills, You could rock it out of modding scene with a little coding help.
Commented 5 days ago2018-08-11 23:12:40 UTC Comment #101446
IMO the neat part was the concept and focus on the lore. I am indeed planning to return to it one day. It wouldn't hurt anybody.

What I will remember forever about this mod, is that it spawned a new set of branches on my skill tree. So far it was mapping and video editing, but that mod made me start learning texturing, modelling, coding and music production. I definitely appreciate what it did to me.

I was on a 6-month vacation from GameBanana, basically. If we compare 'Crater 2015' to dm_5nights, you can see how much I improved my mapping skills in terms of entity work, and brushwork in the meantime.

As for coding, that's the only area where I'm lacking a major component. I can only do so little right now. But to be fair, back then I was compiling in VC 6.0 on version 2.3 of the HL SDK and I had no idea where to learn.
Programming is something I'll study anyway, and I don't think it's too late to start actively learning it now.
Commented 4 days ago2018-08-12 12:23:58 UTC Comment #101447
It's never too late to learn something. Coding practice and theory can greatly expand your knowledge of how computers operate, and may be an incredibly useful asset later on.

I've started with Visual Basic Script (won't probably work on modern Windows, and is not a programming language), then started scripting in ERM (Event Related Model) and moved on to C++ (which is my language of choice for most coding projects). I've dabbled with Python, Java and Lua, and had a quick look at Perl. I don't consider myself to be a good coder, but I've got some practice.
Commented 3 days ago2018-08-13 08:13:16 UTC Comment #101449
VBS scripts still do work, my brother has made some and I tested them on Windows 10 (he wrote them in malicious intentions, but it works).

The problem back then was, I knew no theory whatsoever. And I mean the basics (apart from what compiling is and some stuff). It was basically a head-first dive without breathing in any air. :P
I was just copy-pasting from coding tutorials and then trying to fix the compiling errors one by one. I'm kinda surprised that it all even worked.
But yeah, now I'll do it the right way. It took me 3 years to consider it though. Let's just hope that my actions match up to what I say, as I often get too buried in my own projects. <-<

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