I finally found a way to make something like cushions in HLDM. In quake live there's a tool texture for it, and I was a little disappointed to see it wasn't in Half-Life (maybe it was only added in later id tech iterations or maybe it was just never added to Half-Life). BUT I found a way to make the gravity trigger act as a cushion. I know this probably isn't new, however it's new for me and it makes it easier for me to do some of the ideas I have without effecting the actual gameplay too heavily. Maybe there's a better way to do it, but I tried looking it up and I got a whole lot of not related stuff, so this is what I had came up with. if anyone wants details just ask, but I won't bother saying it here cause I don't know if it's already info everyone knows and I'm just rehashing it.