Should the Bomb be in a random silo when the map loadsWell, i made the end of HS5C to suit the beginning of the map you sent me a few weeks ago, gargly so it just ends with 2 big red sliding doors in a corridor where the levelchange between our chapters will be... after that it's really up to you. What i definately didn't expect was the elevator ride where you can see the surface and a helicopter and stuff... All the previous base maps were set underground and it is a little strange to have a sudden apppearance of the surface. If it isnt vital, could you maybe block that off? put something else there? if it is vital, i'll add a whole lotta stairs at the end of my map
Anybody really but Daubster will get picked if he applys whether he's first or notokay... i guess there are three testers
good good. im starting to get worried about coldfeet.. he has got to deliver or we're screwedquote
It was a massive hit on another forum to the point where people started getting frustrated when I was late with a section.Im not frustrated
only succesful team mods