Forum posts

Posted 20 years ago2004-06-25 18:14:26 UTC
in Grid settings poll Post #36410
Map the way you feel :)

it will show in your work ;)
Posted 20 years ago2004-06-25 18:08:17 UTC
in Half-Life maps, uploading/submitting Post #36407
BY ALL MEANS UPLOAD HLDM AND SINGLEPLAYER! :zonked:
Posted 20 years ago2004-06-25 17:49:58 UTC
in Favorite HL/OP4/BS Chapters Post #36401
Hm.. i was let down by the biodome levels, i was expecting a lot more story backbone from those maps
Posted 20 years ago2004-06-25 14:18:27 UTC
in Grid settings poll Post #36339
I feel wierd.. i use them all from 1 to 512 :o
and the mouse wheel comes in handy for the zoom...

come to think of it.. you could get motion-sickness when looking at my screen while i map :(
Posted 20 years ago2004-06-25 14:10:54 UTC
in Half-Life maps, uploading/submitting Post #36329
I think the comment on the vault should include something like "All mods welcome - its not just CS!" :P
Posted 20 years ago2004-06-25 14:03:58 UTC
in Machine Compo Post #36327
OMG! i need to start mapping - i got 3 brushes done :(
Posted 20 years ago2004-06-25 14:02:58 UTC
in Mapping = time consuming? Post #36326
Hehe - all you need to do is strike a balance between planned layout and spontaneous moments of inspiration ;)
Posted 20 years ago2004-06-24 18:52:26 UTC
in transporting maps threw bsp. port disk Post #36141
zeebra-g try to tone down your language a bit - its a family website ;)
Posted 20 years ago2004-06-24 18:48:39 UTC
in Favorite HL/OP4/BS Chapters Post #36138
All of them :D excluding jumping parts form Xen Grrrrrrr
Posted 20 years ago2004-06-24 17:33:07 UTC
in Machine Compo Post #36117
:zonked:
oops..

anywho - i think i will enter with 19 days to go - i wonder if i make it ...
Posted 20 years ago2004-06-24 17:16:24 UTC
in HL2 month away-site needs stuff Post #36116
NO, other games = HERECY!
Posted 20 years ago2004-06-24 14:12:11 UTC
in I...HATE...QEUEUES!!! Post #36041
try searching ftp sites with alltheweb or something, someone always keeps a mirror handy :P
Posted 20 years ago2004-06-24 14:11:06 UTC
in Machine Compo Post #36040
*me ponders wheather to enter or not :
Posted 20 years ago2004-06-24 14:04:51 UTC
in HL2 month away-site needs stuff Post #36036
Those ads don't earn money..... trust me
Posted 20 years ago2004-06-23 14:03:54 UTC
in Making Worthwhile Posts Post #35725
  • PLEASE, Do not post your entire .log contents in the forums! post the contents of yourmapname.err instead!
Posted 20 years ago2004-06-23 14:01:29 UTC
in Machine Compo Post #35721
Even this post won't stop me entering, only lazyness will :(
Posted 20 years ago2004-06-23 13:59:54 UTC
in i cant take anymore! Post #35720
That will go against the vault's "moral vision"
Posted 20 years ago2004-06-22 14:17:59 UTC
in textures Post #35472
QUARK sorts textures pretty well ....
Posted 20 years ago2004-06-22 14:06:05 UTC
in Advised reading for new posters Post #35471
Maybe if it appears near the post reply/post new topic or every page...

Subliminal :zonked:
Posted 20 years ago2004-06-21 18:17:20 UTC
in Build a Machine Post #35305
OMFG! so much spirited discussion...

Spirit: Is a modification therefore not Pure HL

New Models/Sprites/Sounds/Textures: Contradict the "Pure Hl talk" fine, but times are changing, old hl content is stale and overused, people are looking for something fresh.

Solution?

Good Admins to judge to compo: we have them, so why all the complaints?

Just map - instead of complaining, why not go with the flow and quit trying to change things, there's no democracy over here ;)

MAP PEOPLE!
MAP I SAY!
Posted 20 years ago2004-06-21 18:13:10 UTC
in Halflife.org Post #35304
WOW! coolnessssss!
Posted 20 years ago2004-06-21 18:11:39 UTC
in Advised reading for new posters Post #35303
My laugh explained: NOBODY, who NEEDS to read that document will - that's tha sad truth - call me negative etc etc.. that's life i guess...
Posted 20 years ago2004-06-21 18:06:30 UTC
in HL2 month away-site needs stuff Post #35302
Err.. don't mean to be nagative, but TWHL2 - i doubt it...
Posted 20 years ago2004-06-20 14:38:47 UTC
in Advised reading for new posters Post #35055
Haha! :P
Posted 20 years ago2004-06-20 10:55:16 UTC
in HL2 month away-site needs stuff Post #35018
I hope this site stays the same - if i had my way i'd get rid of all CS too - but that's just me :P
Posted 20 years ago2004-06-20 10:52:47 UTC
in Rock Textures where? Post #35015
Cassius is a guy from snarkpit - if you ask arround there you will get what you want ;)
Posted 20 years ago2004-06-20 10:51:38 UTC
in A Horror Idea, Some Screens Post #35014
Posted 20 years ago2004-06-20 08:50:22 UTC
in Latest Security Breach screenies Post #34996
I stand by big architecture :)

If you have all the "life" of the map worked out, why not go all out with architecture ???

Its winwin ;)
Posted 20 years ago2004-06-19 16:20:19 UTC
in Problems with sky. Post #34871
Get the proper tools: Merl's ZHLT or xp-cagey's - those tools "clip" all sky by default
Posted 20 years ago2004-06-19 16:15:47 UTC
in env_shooter Post #34870
Or spirit
Posted 20 years ago2004-06-19 12:36:58 UTC
in Just a sketch... Post #34844
Feng=Good :D
Posted 20 years ago2004-06-19 07:20:31 UTC
in Spirit help! Post #34820
level architecture would have to be done manually
Posted 20 years ago2004-06-19 07:19:34 UTC
in Terrain Post #34819
Oh god no! If it looks wrong in hammer imagine what the compile log is like....

Check for problems detects most of the serious errors - use it ;)
Posted 20 years ago2004-06-19 07:14:13 UTC
in start up parameters Post #34816
Well, the reference in the tools themselves offer some guidance,
I think that's what you mean....

-extra is one...

There are no command line switches in the game that make the lighting look better
Posted 20 years ago2004-06-19 07:11:48 UTC
in Greatest Site! EVER! Post #34814
*me adds some more generic love
Posted 20 years ago2004-06-19 07:08:15 UTC
in A Horror Idea, Some Screens Post #34811
looks interesting, but its missing something, something i don't know :
Posted 20 years ago2004-06-18 14:39:49 UTC
in Just a sketch... Post #34687
http://www.sketchgirls.com

^ there's some quality sketches ;)

Not sure if that's on topic, i can't be bothered reading all that...
Posted 20 years ago2004-06-18 14:37:06 UTC
in Mapping Contests; Win $$$ Post #34686
Nobody will trust a site that does not have a top level domain - that's life i guess....
Posted 20 years ago2004-06-18 06:49:22 UTC
in Bounce pads and recharge pools Post #34548
Posted 20 years ago2004-06-18 06:45:14 UTC
in Mapping Contests; Win $$$ Post #34547
:P

*me gets an ego boost and starts maping

thanks ;)
Posted 20 years ago2004-06-18 06:34:46 UTC
in hint brush Post #34544
A big links page?

That sounds great...
Posted 20 years ago2004-06-18 06:32:56 UTC
in Hidden..? Post #34543
i can't see it - what browser are you using?
Posted 20 years ago2004-06-17 18:16:24 UTC
in arbitrary teleporting Post #34467
spirit does this i think...
Posted 20 years ago2004-06-17 18:14:15 UTC
in Mapping Contests; Win $$$ Post #34465
There were some running - they come up once in a while, nobody runs regular ones though

How about Pimping some of your work first ;)
Posted 20 years ago2004-06-17 18:11:51 UTC
in Flipping textures Post #34463
or you can just set the texture scale to a negative number ....
Posted 20 years ago2004-06-17 15:52:56 UTC
in Who Am I? Post #34393
HAha :P

|* / / E D
Posted 20 years ago2004-06-17 15:49:33 UTC
in My new mod Post #34388
Thou shall not speak ill of thy forums
Posted 20 years ago2004-06-17 15:44:15 UTC
in Who Am I? Post #34385
That didn't take long ....
Posted 20 years ago2004-06-17 15:31:14 UTC
in My new mod Post #34369
2) if you feel like it

But there are better colour combinations than blue/red
Posted 20 years ago2004-06-17 15:30:07 UTC
in A Horror Idea, Some Screens Post #34368
i mean - [b]
User posted image
[b]

try it