So, someday, possibly someday soon (only possibly), I would like to move on to Source mapping. Those who know me would know I've basically never touched it as of yet.
What I would like to know, is firstly, What do I need?
I'm guessing it's not like Goldsource, where the editor, fgds, compile tools, etc are scattered all over the webs, but I could be wrong.
And secondly, What do I need to know?
I've gotten a solid understanding of Goldsource over the years, but what's different?
A friend of mine who is completely new to mapping and wants to get into it will also be keeping an eye on this thread, so any advice you can give to the fresh is also appreciated.