Forum posts

Posted 14 years ago2010-06-11 13:56:53 UTC
in Competition 28 Vote-O-Rama Post #281749
Why on earth does it keep making me ouble post! Anyways I hope the comp starts soon because I go on vacation 4th of july through the 11th.
Posted 14 years ago2010-06-11 13:55:35 UTC
in Competition 28 Vote-O-Rama Post #281747
Hope I can learn to model in a day or two for the comp :crowbar:
Posted 14 years ago2010-06-11 05:33:15 UTC
in Competition 28 Vote-O-Rama Post #281736
mine didn't turn purple :cry: It is in the lead though. Following are science and secret. :biggrin:
Posted 14 years ago2010-06-11 01:17:45 UTC
in Competition 28 Vote-O-Rama Post #281725
Double posted ? ? ...
Posted 14 years ago2010-06-11 01:17:14 UTC
in Competition 28 Vote-O-Rama Post #281724
Map a dream, #26! ! ! ! !
Posted 14 years ago2010-06-10 15:32:00 UTC
in Rediculous Post #281707
Yea I mean its somewhat understandable that they were offended but once my girlfriend appoligized and was to the point where she was crying they should have gotten over it.
Posted 14 years ago2010-06-10 13:29:08 UTC
in Rediculous Post #281703
Because she used it to lable the table because she had a lot of tables and didn't want to forget which check belonged to which table. It was a really busy night and she forgot to take the lable off before giving it to them. Sure she could have put brown haired lady. But unfortunately she left the racial profiling description on the check on accident. It doesn't sound that racist though but they made a huge scene out of it and were cussing my girlfriend out until she was crying and didn't tip.
Posted 14 years ago2010-06-10 02:51:34 UTC
in Competition 28 Vote-O-Rama Post #281696
We should cast the ballot already, theres a lot of ideas.
Posted 14 years ago2010-06-10 02:41:28 UTC
in Rediculous Post #281697
My girlfriend was the waitress. http://abclocal.go.com/ktrk/story?section=news/local&id=7488779

Read the comments too.
Posted 14 years ago2010-06-08 21:39:51 UTC
in Competition 28 Vote-O-Rama Post #281665
I just mapped a temple! :nya: Grim thats just a little constricting. ;)
Posted 14 years ago2010-06-08 16:19:03 UTC
in Competition 28 Vote-O-Rama Post #281649
I like dream a lot better than "nightmare" my self. Abduction and abstract is still my favorite. There are many ways to define abstract. Just look at images of abstract art and paintings and architecture on google. I also like secret. Decayed is pretty cool too but I don't think it compares to the other ideas.

Edit: Im all for map a dream now! You who like the night mare idea vote for map a dream and I will too...

Geez there all good ideas, may the best one win.
Posted 14 years ago2010-06-08 04:45:55 UTC
in Competition 28 Vote-O-Rama Post #281640
Thats an interesting way to put it. Calling it "something secret" is much different than "a secret in a map".
Posted 14 years ago2010-06-07 23:37:42 UTC
in Competition 28 Vote-O-Rama Post #281635
Please!!! no layouts! :nya: anyways whoever mentioned water and traps, theyve both been done!
Posted 14 years ago2010-06-07 11:29:22 UTC
in Competition 28 Vote-O-Rama Post #281614
His post isn't invalid. His opinion is that it is too limiting. I think so as well and don't like the idea.
Posted 14 years ago2010-06-07 00:18:50 UTC
in Competition 28 Vote-O-Rama Post #281605
Can't we just skip the whole week part and vote tomorrow?
Posted 14 years ago2010-06-06 14:08:18 UTC
in Competition 28 Vote-O-Rama Post #281584
Yea alien abduction was my favorite suggestion. It would be awesome!

And as for map a nightmare I had suggested map a dreamin a pm which would be a little more broad and could be both a night mare and a good dream.

map a secret would be awesome because secrets are really fun to explore and find. I like ones that are in a normal plain looking map that you wouldn't expect to find a secret.

make an abstract map/place would be very interesting to do in the way that abstract art is well "really abstract and strange".

I'm afraid there are becoming so many ideas that the voting process might not work very good. But I guess we will see. I had submitted many ideas but I sent my favorite five to strider so maybe you could just use those five as my ideas.

These ideas may not be as broad as "water" but I don't feel they are constricting. They are just ideas/themes which is a must in a competition.

As for make a trap, that has been done before in a competition but I think it would have a better outcome if it was done again.

Making a decayed map is cool but could be implimented into other maps/ compo entrys. Imagine what you could map with the abducted theme. The ship, the place of abduction, how it happens, aliens/monsters/ whatever is doing it and why. What happens to you/ what do they do to you. It would be really creepy and a cool experience.'

A dynamic map is a good idea but maybe a little too broad. Good job explaining what you mean though. A factory or something would work for it.
Posted 14 years ago2010-06-06 00:37:49 UTC
in Competition 28 Vote-O-Rama Post #281561
Cool, if I come up with any other ideas i'll mention them.
Posted 14 years ago2010-06-05 17:36:21 UTC
in Desktops of June Post #281557
Posted 14 years ago2010-06-05 01:18:42 UTC
in Competition 28 Post #281549
You could start one "unnoficially". You should join comps anyway, there great experience and really fun and competitive. And who says you couldn't place.
Posted 14 years ago2010-06-04 01:17:00 UTC
in Competition 28 Post #281525
I sent Grim a pm with some ideas. Let me know how yall want to figure it out. All we need is the theme/compo stipulations and some judges. How it is handled could be figured out while its going on.
Posted 14 years ago2010-06-03 21:00:15 UTC
in Competition 28 Post #281523
Posted 14 years ago2010-06-03 19:06:32 UTC
in Competition 28 Post #281521
Yea to be honest, I really didn't like the map from layout theme. I like ones that are a little more exciting.

Chea pet? wtcrap lol
Posted 14 years ago2010-06-03 12:36:38 UTC
in Competition 28 Post #281511
Yea for sure. And I think I might have some say since I won last one...
Posted 14 years ago2010-06-03 04:10:02 UTC
in Competition 28 Post #281504
Its been quite a while since last one. We should get another one together soon. I thought it would be cool too if we invited a few people like kasperg, captainp and other mappers that don't come around back to join it.

I really want to do one like the "map something unique". I really regret not being around for that one.
Posted 14 years ago2010-06-02 00:23:49 UTC
in Post your screenshots! WIP thread Post #281491
I think its great for visuals but not if the model was for a game. @striker, modeling is probably boring because of what your making. The first models I ever made "and only as of now" were a desert eagle, a great heron and a largemouth bass.

Edit: Finally someones checking out my map :biggrin: I want feed back because I am about to start another one for condition zero.
Posted 14 years ago2010-05-29 01:37:29 UTC
in Post your screenshots! WIP thread Post #281432
Thanks a lot and nope. I don't really care to wait for such long compiles with source. And I like to compile a lot to test scale and everything. I really see making maps as architectural exercises so great graphics don't matter to me too much.

Good to see your starting up with source yourself. Guess you have a little more patience than me. :plastered:

edit: Well de_aztec_temples in the vault!!!
Posted 14 years ago2010-05-27 03:51:16 UTC
in models weird bright color Post #281449
problem solved, I just changed my light_spot back to all white and the prob went away...
Posted 14 years ago2010-05-27 03:43:18 UTC
in models weird bright color Post #281448
A few of my models appear to glow a greenish color. They are actually ev_sprites with a model for their sprite name. They didn't do it before but started I think after messing with the lighting in my map. Any idea whats causing this?
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Posted 14 years ago2010-05-25 06:03:11 UTC
in Psycho teacher cleared of charges Post #281431
Teachers have to deal with some tough crap but cleary this one handled it wrongly.
Posted 14 years ago2010-05-22 22:37:21 UTC
in Post Your Photos Post #281410
HAHAHA
Posted 14 years ago2010-05-22 20:27:46 UTC
in Post your screenshots! WIP thread Post #281408
Thanks, yea its coming together pretty smoothly. Im using models as foliage and some func_illusionaries. My only obstacle will be to find out how to make them illusionary because when you shoot them they bleed black stuff. Hmm actually I haven't experimented with counterstrike vs half life making them monster_generic. Someone has also mentioned making the map compile cyclers to become sprites. I'll have to see who did it and ask how.

Edit: Wow, you can make sprites a model in counterstrike cz. Awesome!!!!!, couldn't do it in hl.
Posted 14 years ago2010-05-22 01:35:23 UTC
in Post your screenshots! WIP thread Post #281398
User posted image
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My aztec map for cs cz im working on. The entire layout is finished and sky'd in just have to add tons of detail and foliage.
Posted 14 years ago2010-05-13 00:58:15 UTC
in Video reviews of your maps Post #281219
HAHAHA lol did someone really change that. Thats hilarious!
Posted 14 years ago2010-05-13 00:53:04 UTC
in Post your screenshots! WIP thread Post #281218
wow, awesome unbreakable!!! Great job.
Posted 14 years ago2010-05-12 14:23:05 UTC
in Video reviews of your maps Post #281207
This forum isn't about grammar so shove grammar up your pachina and focus on "video reviews of your maps"!!! Its not cool to care about grammar tuna lol.
Posted 14 years ago2010-05-12 13:39:43 UTC
in Video reviews of your maps Post #281202
I am some sort of mass marketing advertising demon.
You are? lol jk.
Posted 14 years ago2010-05-12 13:22:00 UTC
in Video reviews of your maps Post #281200
Sajo don't let a fish get to you. I catch them and eat them all the time.

Edit: This thread should probably be restarted and more affiliated with rules and procedures that will be taken by huntey to carry out his idea...
Posted 14 years ago2010-05-12 11:58:12 UTC
in Video reviews of your maps Post #281195
You guys are all silly. Just put yourself in huntey's shoes. If you had a website and wanted some people to join it what would you do? Who cares, if you don't like the offer you don't have to take him up on it. Its not like he's saying "leave twhl to join me". This isn't facebook taking over myspace twhl will always be a helpful site to go to for questions and help. It is growing as is halflife into source/ so on. Besides all of this, it sounds like a pretty good deal. Post 25 times on his site and get a video review of your own map! I can't wait to finish the one im working on to get one!
Posted 14 years ago2010-05-12 11:50:42 UTC
in Video reviews of your maps Post #281190
Thats why I called it a joke, I knew it was lol.
Posted 14 years ago2010-05-12 01:16:23 UTC
in Video reviews of your maps Post #281179
Ok well the "joke" soup posted for huntey to review is a prime example of what im getting at as a waste of time. How about this. You must have put quite a bit of effort into making the map good to get a video review. Otherwise you could probably make it better on your own without such a thorough examination. Its just common sense.
Posted 14 years ago2010-05-11 14:48:01 UTC
in Video reviews of your maps Post #281165
Sounds cool than and definitely encourages me to join the site! Who wouldn't want video reviews of their maps. Its awesome! I give a sh** therefor trapt is wrong... :sarcastic:
Posted 14 years ago2010-05-11 12:08:52 UTC
in Video reviews of your maps Post #281163
You like him?... Anyways I think its a good idea but there would be way too many "crappy" maps to have to do it for. How about "if it gets five stars on the twhl website" and they post 25 times in your forums than you would do a video review for it. This makes a little more sense. Theres really no point in doing a video review for a shabby ugly map. If you feel you have time to do that many video reviews than by all means do it but imo there should be some motivation for the map to be good at all in the first place.
Edit:
I worked so hard on this map. It tooks months to build. I know it's a bit of an oldie, but it's so underrated, and I'd really appreciate a nice, positive review.
HAHAHA...

Anyways im working on a condition zero map right now that I would love to get a video review of when completed so I will definitely take you up on the deal. May take a while to finish thow.
Posted 14 years ago2010-05-10 12:39:04 UTC
in Desktops of May Post #281134
Lol yea, kinda reminds me of big brother from 1984.
Posted 14 years ago2010-05-10 01:42:23 UTC
in Desktops of May Post #281124
User posted image
Pretty hard core eh?
Posted 14 years ago2010-05-07 17:48:02 UTC
in Post your screenshots! WIP thread Post #281044
Yea plus you can't tell much from a screen shot. And it will look much different when finished.
Posted 14 years ago2010-05-07 13:51:10 UTC
in Post your screenshots! WIP thread Post #281038
de_aztecruins. My first counter strike condition zero map. Just started.
User posted image
Posted 14 years ago2010-05-05 23:51:54 UTC
in Weather in Counter Strike Post #281010
Awesome, thanks! It worked.
Posted 14 years ago2010-05-05 21:45:43 UTC
in Weather in Counter Strike Post #281003
Thanks but I don't have those etities as an option. I must have the wrong fgd. Can you host a link to dl yours?
Posted 14 years ago2010-05-05 19:36:59 UTC
in Weather in Counter Strike Post #281000
No you don't, I read that it places snow/rain wherever the sky isn't covered. I think I just need to dl the cs1.6 fgd. from somewhere. Can't find it thow.
Posted 14 years ago2010-05-05 19:15:52 UTC
in Weather in Counter Strike Post #280998
I just began mapping for counter strike/ condition zero. How do you use the weather "rain/snow". I dl'd a counterstrike fgd. but don't think its the one with the weather effects. Where can I get it and how is it used? Thanks.