Weather in Counter Strike Created 14 years ago2010-05-05 19:15:52 UTC by zeeba-G zeeba-G

Created 14 years ago2010-05-05 19:15:52 UTC by zeeba-G zeeba-G

Posted 14 years ago2010-05-05 19:15:52 UTC Post #280998
I just began mapping for counter strike/ condition zero. How do you use the weather "rain/snow". I dl'd a counterstrike fgd. but don't think its the one with the weather effects. Where can I get it and how is it used? Thanks.
Posted 14 years ago2010-05-05 19:23:39 UTC Post #280999
I think you have to use a lot of snow or rain sprites.
Posted 14 years ago2010-05-05 19:36:59 UTC Post #281000
No you don't, I read that it places snow/rain wherever the sky isn't covered. I think I just need to dl the cs1.6 fgd. from somewhere. Can't find it thow.
Posted 14 years ago2010-05-05 20:07:27 UTC Post #281001
Just put an env_snow or env_rain entity in the map and things will automatically fall from sky brushes. It's a point entity. Don't combine them in the same map.
Posted 14 years ago2010-05-05 21:45:43 UTC Post #281003
Thanks but I don't have those etities as an option. I must have the wrong fgd. Can you host a link to dl yours?
Posted 14 years ago2010-05-05 22:15:16 UTC Post #281004
http://www.megaupload.com/?d=WL4DXJ32
This one's for Hammer 3.5.

But really, you can just rename any point entity to env_rain or env_snow. The two don't have any properties.
Posted 14 years ago2010-05-05 23:51:54 UTC Post #281010
Awesome, thanks! It worked.
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