Forum posts

Posted 20 years ago2004-10-29 04:38:27 UTC
in muilty player Post #70306
also it is at v1.So there may be bugs that are not vissble in single play.
also I don`t know if it is set up right so I will put it in the map vault but as I don`t know if it works online I don`t know where to put.
Posted 20 years ago2004-10-28 12:59:22 UTC
in Train tutorial. Post #70111
BUT THEY ARE NOT SIMPLE when you have branch tracks that are targeted by buttens door`s that open as the train arprochs player and no player controll Train lifts ect.
1 tut that tells you how to make all of that in 1 map would be usefull.
Posted 20 years ago2004-10-28 11:17:31 UTC
in Train tutorial. Post #70089
sry func_track trains use path_tracks
Posted 20 years ago2004-10-28 11:16:27 UTC
in Train tutorial. Post #70088
func_train uses path_corners.Trains need to be a func_track train and use func_track points also only trains use branch tracks train controlls ect.Trains are a lot more complex than elevator.
Posted 20 years ago2004-10-28 10:57:40 UTC
in Train tutorial. Post #70084
checked.No tut for Trains
Posted 20 years ago2004-10-28 10:49:56 UTC
in Train tutorial. Post #70083
and I have got the change leval to work.It`s just unrelierbel.It don`t work on my complex map.But works on another of my maps.
Posted 20 years ago2004-10-28 10:48:30 UTC
in Train tutorial. Post #70082
ON THIS SITE!
If I didn`t search i would not know it`s hard to make work sometimes cause it would never work.
Posted 20 years ago2004-10-28 10:39:38 UTC
in Train tutorial. Post #70078
I can not find a train tut on this site.
I think that a tut on makeing trains would be a good idea as they can be hard to make work when you have pionts and stuff.
Posted 20 years ago2004-10-28 10:01:48 UTC
in muilty player Post #70064
If I put this in the vault could someone host it for me pls? :) :)
Posted 20 years ago2004-10-28 09:06:02 UTC
in muilty player Post #70051
and the fort is just a wall with a door and a tower on each side.But once it works I will add turets and some other buildings
Posted 20 years ago2004-10-28 09:03:23 UTC
in muilty player Post #70050
How could I make 1 team start in the fort and one team outside then change it.
Posted 20 years ago2004-10-28 07:54:08 UTC
in muilty player Post #70029
2 teams.they start togeter but the team that holds the fort is more likely to win.But with all the start points in one place getting to it should be easyer said than done
Posted 20 years ago2004-10-28 06:53:36 UTC
in muilty player Post #70011
/ That was me / :)
Posted 20 years ago2004-10-28 05:33:25 UTC
in muilty player Post #69985
actuly its one comp with win 98 and win XP which means my 2nd problem makes no sence
Posted 20 years ago2004-10-28 05:32:10 UTC
in muilty player Post #69983
1 more thing.Cause of the way my internet con works(I do not have direct link) my externall IP is diffrent from my internal IP and there is nothing I can do. And this seems to prevent my games appsering on the list.What can I do to test my maps?(I map with WON HL because I don`t know how to upgrade to steam on 2 comps and my comp with steam doesn`t like hammer.)
Posted 20 years ago2004-10-28 05:28:22 UTC
in muilty player Post #69982
It is a team map
Posted 20 years ago2004-10-28 05:01:30 UTC
in muilty player Post #69972
I did that.The map does whant to be in Half lifeValvemaps doesn`t it?
Posted 20 years ago2004-10-28 04:34:36 UTC
in muilty player Post #69969
Ok I have looked in the example maps and in the tuts.
But how do I make my map work in multiy player?
Posted 20 years ago2004-10-25 12:36:09 UTC
in Bad Surfaces extents22736/0 Post #69254
Posted 20 years ago2004-10-25 12:32:58 UTC
in Bad Surfaces extents22736/0 Post #69252
in hammer.There are icons for things like complie , Hide selected ect
But I have manged to get rid of them.
so how i get them back?
Posted 20 years ago2004-10-25 12:27:17 UTC
in Bad Surfaces extents22736/0 Post #69250
this might sound stupid.But if I got rid of some of the icons(don`t ask how) how do I get them back?
Posted 20 years ago2004-10-25 12:14:01 UTC
in Bad Surfaces extents22736/0 Post #69249
Thanks!!!!!That worked now I need to find the problem on my map!!!
Posted 20 years ago2004-10-25 11:59:10 UTC
in Bad Surfaces extents22736/0 Post #69245
SHIT.it said not found!!!!!!!!!!!!!!!!!!!!!
Posted 20 years ago2004-10-25 11:58:24 UTC
in Bad Surfaces extents22736/0 Post #69243
thanks.I did not know about that site. :)
Posted 20 years ago2004-10-25 11:55:52 UTC
in How i make Barney use the scanner.. Post #69241
And i still don`t know
Posted 20 years ago2004-10-25 11:54:29 UTC
in Bad Surfaces extents22736/0 Post #69240
what does this mean?
Bad Surfaces Extents22736/0. :(
Just when it seemed like nothing would go wrong too :(
Posted 20 years ago2004-10-25 11:22:52 UTC
in How i make Barney use the scanner.. Post #69226
I asked for the locaition of a list of ammenation names thats all.
Just knowing one won`t help me next time will it now.
Posted 20 years ago2004-10-25 10:32:22 UTC
in How i make Barney use the scanner.. Post #69202
don`t matter know.As I said in another post i am going to scrap this set of maps for now.I ,ight come back to them in a year or so.
But by then I will probly be makeing HL2 maps.
Posted 20 years ago2004-10-25 09:38:03 UTC
in change leval problem Post #69189
I give in.I will scrap this and make new map.
Posted 20 years ago2004-10-25 09:13:40 UTC
in change leval problem Post #69183
it all works except one bit!
And I have read the tutorials.
and I have worked some things out for myself as I needed them to make a map.(under completed maps in map valut)
Posted 20 years ago2004-10-25 07:10:57 UTC
in change leval problem Post #69139
I read the tut
Posted 20 years ago2004-10-25 07:05:46 UTC
in brakeable window. How? Post #69136
I only just tried it.Seemed easy and it was.
Posted 20 years ago2004-10-25 07:04:10 UTC
in Ammination location? Post #69133
actions.I can only find ones used in muilty player.
none of the ones for preesing buttons useing things ect
Posted 20 years ago2004-10-25 07:01:19 UTC
in brakeable window. How? Post #69131
is that just a complex version of what I said?
Posted 20 years ago2004-10-25 06:59:45 UTC
in change leval problem Post #69129
the small rooom is in vault as map change.
Posted 20 years ago2004-10-25 06:56:53 UTC
in change leval problem Post #69126
I tried it in a small room and same problem.It puts me outside the room.
Posted 20 years ago2004-10-25 06:54:59 UTC
in brakeable window. How? Post #69125
make it so the frame and window have different names.
Then make the tatget on break under properties target each other.
When you shoot one, the other will break as well. :)
Posted 20 years ago2004-10-25 06:42:34 UTC
in change leval problem Post #69117
the map I really whant it for is in the map vault as l1p2 to l1p3 or something like that
Posted 20 years ago2004-10-25 06:36:50 UTC
in change leval problem Post #69114
WTF!!!!!!!!!!
I made a room like you said and did it all like you said.
BUT IT STILLS PUTS ME OUT OF THE MAP WHEN I USE THE CHANGE LEVAL!!!!!!!!!!!!!!
This makes no sense :(
Posted 20 years ago2004-10-25 06:35:20 UTC
in IM SO PISSED!!! HAR! ( help ) Post #69113
That map is in the vault.
I downloaded it and it works fine for me under WON HL.
Posted 20 years ago2004-10-25 06:06:29 UTC
in IM SO PISSED!!! HAR! ( help ) Post #69099
Posted 20 years ago2004-10-25 06:04:55 UTC
in IM SO PISSED!!! HAR! ( help ) Post #69096
Is this the same map as the one you put in the map vault Disco?
Posted 20 years ago2004-10-25 06:04:06 UTC
in change leval problem Post #69095
I have my 2 levals both with Info_Landmarks and Trriger_changelevals but when I go to the point that changes the leval it changes the leval but puts me miles away from where it should put me.
Posted 20 years ago2004-10-24 16:20:46 UTC
in Ammination location? Post #68910
Where are the ammination files for single player HL?
I do not have anything like steam on this copmputer. :|
Posted 20 years ago2004-10-24 16:04:05 UTC
in How i make Barney use the scanner.. Post #68903
pak?Where is that?
Posted 20 years ago2004-10-24 15:54:09 UTC
in How i make Barney use the scanner.. Post #68899
if half life was in C:sierraHalf life where would the GCF file be?
my files on half life are:
DMC
GLDRV
LOGOS
TFC
VALVE
Posted 20 years ago2004-10-24 15:50:06 UTC
in How i make Barney use the scanner.. Post #68898
Posted 20 years ago2004-10-24 15:40:27 UTC
in How i make Barney use the scanner.. Post #68894
I can not find other one for the sicentist ect.
For Barney I can only see one that are used in muilty player(jumping ect)
Where are the ones for single play?
Posted 20 years ago2004-10-24 15:30:12 UTC
in How i make Barney use the scanner.. Post #68890
Where are the aminaitoins located?
I can only find ones for Muilty player,DMC and TFC.
Posted 20 years ago2004-10-24 15:07:36 UTC
in How i make Barney use the scanner.. Post #68883
I am new.