Updated link, everything in one file, in minimod format:
Latest Rooms BetaIf you get glitches, try extracting the gfx/maps/models/sound/models/rooms.wad to your valve folder, and see if you still get the glitches that way. (depending on when you downloaded last time, you may not have got the latest version, due to a filefront hosting problem which was my fault(if someone knows how to update filefront files while preserving the download link, please let me know!)
JeffMOD: you should see some, but not all, of the requested changes in this version.
Muzz: Yes I know it works, but remember i told you of two times when i used the 'visible objects only' flag, and those parts of the map hidden were all turned to world brushes? Whether the flag was the culprit or not, i don't use it anymore just to be safe. (i just put a big block around any items i don't want compiled now, works just as well...)
I agree too that the camera sequence should be tweaked but not eliminated. Tetsu0 did that so he could have a more complex room, and still stay within the rules of the project...(making the other areas explorable would make it more than one room technically).