Say what again. SAY WHAT AGAIN. I dare you, I double dare you, motherfucker. Say what one more goddamn time.
What?Shoots Strider in the Arm
For those who are still lost, watch that, then get it. Uncultured moron.
Say what again. SAY WHAT AGAIN. I dare you, I double dare you, motherfucker. Say what one more goddamn time.
What?Shoots Strider in the Arm
oder nicht sehr gutThats "or not very good" to all you Jules Winnfield types out there.
Thats "or not very good" to all you Jules Winnfield types out there.Thats a Pulp Fiction gag to all you uncultured morons out there.
i will ask the leader......sounds cryptic
Why does everyone have to drink everyone's milkshake now? You don't even have an oil well.Its my custom username ---->
That doesn't mean it won't run in Steam HL, because it does.Oh right. I knew you could get Steam mods to run in WON but not vice versa. I tried with both my GoldSource projects, HL:OiFH and Complex Opinions, to run with Steam HL but both crashed at the menu.
The MotM team is almost a whole year behind, right?We don't always tell you what we're up to behind the scenes.
Man, that guy has a lot of stolen models, doesn't he?Indeed. Not to mention one of the ugliest websites in existance.
The link you gave me didn't tell me what I needed to know.Uhm...the link leads to EVERYTHING you need to know about custom menu screens in Source. It's what I used to create my menu screen.
"$basetexture" "console/sdk_background"
"$vertexcolor" 1
"$vertexalpha" 1
"$ignorez" 1
"$no_fullbright" "1"
"$nolod" "1"
}Disabling Background MapsHelps if you read things properly I guess :rly:
If you would like to just use the vmt texture as a background (without loading a map), simply create the file \cfg\valve.rc and add the following:
// load the base configuration
//exec default.cfg
// Setup custom controller
exec joystick.cfg
// run a user script file if present
exec autoexec.cfg
//
// stuff command line statements
//
stuffcmds