Forum posts

Posted 10 years ago2014-08-25 18:57:21 UTC
in Creating a simple app or program Post #321443
We'll I've been seeking advice as to how to go about doing it. I've also been doing research. We should Skype some time soon so I can give you the just of it. We could also go over the mini competition base map I am working on.

I'm considering getting adobe flash pro for this game/program/app.
Posted 10 years ago2014-08-24 22:52:03 UTC
in Mini Competition 2 - Colors! Post #321409
I've actually started a base map for another mini competition. This one won't have many rules at all besides staying within the boundaries of the map.

It's coming along very beautifully and is very inspiring. I was originally inspired by an old map of mine I accidently loaded.

It's pretty far from ready but I plan on spending a lot of time working on it.
Posted 10 years ago2014-08-24 01:39:21 UTC
in Mini Competition 2 - Colors! Post #321385
Posted 10 years ago2014-08-22 19:36:28 UTC
in Avatar size? Post #321350
Yes, thank you.
Posted 10 years ago2014-08-22 18:21:43 UTC
in Avatar size? Post #321347
What size in pixels is the avatar window?
Posted 10 years ago2014-08-22 03:00:41 UTC
in Mini Competition 2 - Colors! Post #321338
Me neither, been beat to death by work lately. Overtime wears my soul. Nice forest Kachito, really cool color choices.
Posted 10 years ago2014-08-22 02:56:47 UTC
in Show us your Face, your Cockpit & yo Post #321337
Nice wall deco Rim.

Face, Overtime...
User posted image
Cockpit
User posted image
Ride, in hammer :hammer:
User posted image
Posted 10 years ago2014-08-22 02:19:04 UTC
in Show us your Face, your Cockpit & yo Post #321335
Ghost is that an airsoft gun?
Posted 10 years ago2014-08-18 20:59:10 UTC
in 3D Modeling Post #321279
Thanks, haven't textured the dirt or finished the tutorial yet. I will post a video when I am finished.
Posted 10 years ago2014-08-18 13:36:04 UTC
in Mini Competition 2 - Colors! Post #321274
I feel like as long as you overlap the path entities it should work flawlessly.
Posted 10 years ago2014-08-18 02:56:02 UTC
in 3D Modeling Post #321268
Looks really good Rimrook.

I'm working on learning to make grass that blows in the wind with blender's particle editor and physics. Also a little bit of texturing, just following along a tutorial.
User posted image
Posted 10 years ago2014-08-18 00:46:57 UTC
in Mini Competition 2 - Colors! Post #321265
Thanks guys.

TJB maybe you could make the wheels individual func_tracktrains.
Posted 10 years ago2014-08-17 17:54:23 UTC
in Mini Competition 2 - Colors! Post #321254
Posted 10 years ago2014-08-17 08:08:42 UTC
in Mini Competition 2 - Colors! Post #321245
Posted 10 years ago2014-08-17 04:11:26 UTC
in Creating a simple app or program Post #321243
iz berreh berreh fanceh.
Posted 10 years ago2014-08-17 02:05:57 UTC
in Creating a simple app or program Post #321241
I will be offering anyone who is willing to help some good pay to make either an app or program that can be purchased by users.

For anyone that has any understanding just let me know. I will produce all of the art work. This app or program will use 3d models created in various 3d modeling programs and animated probably in blender. I'm very rusty in blender and hardly know animating so it will be a while before the artwork is ready but I am just posting this to see if anyone is interested.

The 3d models will be rendered with animations and then to keep the program simple video clips will be used and looped.

I won't give away much about it but it is basically a to do list app or program for at home or especially for at work.

I am also making a toy with similar features as the program. That's an entire other story though.

I sort of prefer just a program so that people can buy it for a few bucks or so and install it on their computer at home and work. The purchase would include two installs for such.

If anyone is interested just email me at mechumchal@yahoo.com for further details and we can sew everything out. Also feel free to post discussion in here although I won't say much about the program itself before it's completed.

Anyone who has basic coding experience should be able to handle this and of course I will include your name and information in the final release or whatever you prefer.

I believe this is something that could be coded in a few days but I really don't have the experience to actually know.

The art work will take up the majority of the build as it will be very art heavy.

I could use help with texturing the models too if anyone's looking for some work for generous pay. If you could also animate them then I will pay you more. I will make all the models though as i'm really proficient with rhino.
Posted 10 years ago2014-08-15 16:04:27 UTC
in 3D Modeling Post #321218
Looks good Urby, don't give up your a pro.

That Company Logo looks really good Tetsuo, did you use the Cycles renderer?

Nice stuff ghost, what programs are you using?
Posted 10 years ago2014-08-15 01:56:59 UTC
in Mini Competition 2 - Colors! Post #321199
I got a "REALLY" good idea for a mini competition.

I will hold it regardless of anything at some point.
Posted 10 years ago2014-08-15 01:55:26 UTC
in 3D Modeling Post #321204
I have Inventor! You know that program that goes for over seven grand... Apparently it was included with my student version Autodesk Design suite I bought a few years ago. It came with 3Ds max, mudbox and some other programs like sketchbook designer.

Just installed inventor. This weekend is going to be delicious.

Rim, I will Dl your model and check it out soon.
Posted 10 years ago2014-08-14 21:42:57 UTC
in 3D Modeling Post #321198
Hahaha, I thought about if making it was in my grasp of power as well.

I wonder if it is possible with certain physics based modeling softwares.

I just realized I might have a copy of autodesk inventor at home because I bought a copy of autodesk suite 2013 when I was in school to get 3Ds Max and it may be included!!! :D

Awaits getting home.

Oh and func_pushables have humongous collision boxes so I don't think they would work.
Posted 10 years ago2014-08-14 19:58:18 UTC
in 3D Modeling Post #321192
Rimrook I wish you had finished your competition 33 entry, it was coming along so nicely and with that model flying around it I couldn't imagine how cool it'd have been.

Looks good Alberto, except, you used golf balls ;) .

Duke nukem 3d has a cool pool table where you can hit the balls and they move/ bounce into each other and go in the holes.
Posted 10 years ago2014-08-14 19:06:28 UTC
in 3D Modeling Post #321185
That tunic/dress is absolutely epic!
Posted 10 years ago2014-08-14 16:43:52 UTC
in 3D Modeling Post #321180
Here's a very basic palm tree I made in 10 minutes in Rhino. It is to be 3D printed. I will do a more complex one when I have more time.
User posted image
Posted 10 years ago2014-08-13 22:57:12 UTC
in Mini Competition 2 - Colors! Post #321160
Well it may arouse incentive imo. I'd spend less time on here and more mapping away if I wasn't at work :cry: .
Posted 10 years ago2014-08-13 22:55:41 UTC
in Mod Creation From Scratch Post #321159
Sounds Really cool! I've played a paintball mod that reminds me of this.

This is for gold source?
Posted 10 years ago2014-08-13 22:14:47 UTC
in Mini Competition 2 - Colors! Post #321156
Winner picks next idea? Or at least collaborates for idea.
Posted 10 years ago2014-08-13 20:44:51 UTC
in Mini Competition 2 - Colors! Post #321152
It sounds like he's considering adding texlights to the wad. How will they look in a full bright map I wonder.
Posted 10 years ago2014-08-13 17:48:27 UTC
in Mini Competition 2 - Colors! Post #321145
Textlights?
Posted 10 years ago2014-08-13 17:40:52 UTC
in 3D Modeling Post #321144
I wanted to create a generalized thread where 3D modeling can be discussed as many members seem to be gaining interest in it as am I.

I use Rhinoceros 5.0 a lot, but I want to know more than just one tool so I've ventured into blender and 3Ds Max.

I instantly fell in love with blender's UI however, just recently I ran into a problem with blender. I was doing a Boolean with two pretty complex solids and it wouldn't work nicely at all without creating a million jagged triangles. "Boolean is basically the carve tool in hammer but has options to join carving geometry or not"

I was able to do it in Rhino very nicely. I've yet to try it in 3Ds max but will update when I do and let you know how it works out.

I also have been learning T-splines plugin for Rhino. It basically converts nurbs mesh which is derived from curves into polygon mesh which is derived from triangles and then is able to convert it back. I believe this is a powerful tool but haven't messed with it much yet.

Please share and discuss any experience you might have so that TWHL can make some beautiful models :lol: .
Posted 10 years ago2014-08-12 01:22:51 UTC
in Mini Competition 2 - Colors! Post #321112
Does Skype support multiple "more than two" person chat? It'd be cool to have a big brainstorm sesh.
Posted 10 years ago2014-08-11 16:09:30 UTC
in Mini Competition 2 - Colors! Post #321105
I was considering doing an entry at last minute I wouldn't bump, been working overtime so just been busy.
Posted 10 years ago2014-08-10 14:47:11 UTC
in Post your screenshots! WIP thread Post #321092
Started learning blender. Still a total noob. The UI is excellent once you begin to get used to it.
User posted image
Posted 10 years ago2014-08-06 20:58:56 UTC
in Post your screenshots! WIP thread Post #321041
I can't see those images through all this white goo on my screen! :nuts:
Posted 10 years ago2014-08-05 19:58:52 UTC
in Mini Competition 2 - Colors! Post #321021
I agree, this one should stay on TWHL, and next transition to GB then again who am I to say when I probably won't finish an entrance for this one. Just been too busy and already spent a lot of time mapping recently on the last mini competition.

It's a shame because I really like this one. :aggrieved:
Posted 10 years ago2014-08-05 19:46:30 UTC
in New Competition 34 maybe Post #321020
Twhl just hosted a mini competition with vanilla textures, I doubt you'd get any one's attention with this again.

Also, another competition is going on right now so I would wait until the current one is over especially since it has so much interest.

Besides all that i'd be willing to make a death match map but definitely not with vanilla textures. I'm no texture guru but it's pretty easy to pick up basic photo shop and use images from the web. Half life vanilla textures huts muh eyez!

I like the idea of paying and money prizes, sounds like a fun idea to add.
Posted 10 years ago2014-08-04 12:30:19 UTC
in Post your screenshots! WIP thread Post #320988
Awesome wips Trempler!

Cool to see someone else is learning blender TJB as I am too.

I like rhino though as it is a cad 3d modeling software and I can easily model with dimensions.

Then I export into blender for animations and whatever else I learn.

It's hard to model organic shapes in rhino though so that's where t-splines comes in.
Posted 10 years ago2014-08-03 16:07:54 UTC
in Mini Competition 2 - Colors! Post #320970
I really like the parameters involved here, really interesting.

When I think of color I think of mood to go with it i.e. music, sound, ambience, shadow etc. Without custom sound and shadow these stipulations cause me to think uniquely in a way I don't think I have done before.

If it weren't due to stress from work, I think i'd have something in mind.
Posted 10 years ago2014-08-03 12:32:03 UTC
in Top 5s Post #320965
How about Top 5 Maps (For hl/hl mod, source/ source mod). Continue with worst games if you like, I just couldn't think of any. Solitaire?...

Excluding your own, I really like somewhere in time, de_dust_thunder, flow_control and myles_room and some of which I've never submitted, just architectural...

I'm a goldsource fan so my opinion is biased.

1. Endless rain (Scientist hunt) By: Hondo
If you haven't played this map by now, you probably should. That is if you can find it.

2. Carbaseus (Half life 1 Dm) By: K7
Form meets, the entire hammer void.

3. Blahhh (Counterstrike 1.6) By: Nipper "Nathaniel Miller"
Drugs? Who needs them? Just play one of Nipper's abstract maps, especially blahhh.

4. Poison Garden (Half life 1 Dm) By: Rimrook
This map could probably go higher on my list. Texture use combined with concept, besides originally having too much poison otherwise flawless!

5. surf_icebob2 (Counterstrike CZ with proper scripts) By: Bob Fincheimer
this map wasn't necessarily pretty, but man was it fun!
Posted 10 years ago2014-08-03 01:56:02 UTC
in Mini Competition 2 - Colors! Post #320959
Well it is a "mini" competition. ;)
Posted 10 years ago2014-08-02 16:09:24 UTC
in Mini Competition 2 - Colors! Post #320953
I've been studying colors a little, but instead of mapping i'm applying color to toy design... I may still get something together to enter though.

I feel like a nice abstract house will be a good idea, and fsr I keep imagining working door knobs. I just imagine them being sexy full bright.
Posted 10 years ago2014-07-29 04:08:31 UTC
in Mini Competition 2 - Colors! Post #320865
I've been studying color a little, also tested a few things. It turned out ugly in hammer, so back to the drawing board.
Posted 10 years ago2014-07-28 04:50:38 UTC
in Mini Competition 2 - Colors! Post #320855
This competition is tough for me, i'm not very experienced with color design.
Posted 10 years ago2014-07-27 03:11:40 UTC
in Mini Competition 2 - Colors! Post #320839
I'm coming up with a really big idea, then probably only mapping a small spectrum of that idea since it will be based on style.

Not that that's a bad thing, in fact it might be a good thing.
Posted 10 years ago2014-07-26 23:42:55 UTC
in Mini Competition 2 - Colors! Post #320835
Rules, summed up according to Rimrook and The Mighty Atom.

-Clarifying original statement says no mods are allowed and engine gold source, but you can map for another mod as long as it's playable in half life or you make a half life version for the competition and source is now allowed. It can also be multi player.

-Deadline 8/22/14.

-Use sense of colors and construction to bring environment to life.

-Judging based on your clever use of design, color choices, theme and mood.

-Creativity is paramount.

-Can use vanilla sounds but not being judged on sounds at all, Rim is test playing in mute.

-Not judging based on gameplay.

-Almost entirely a style competition.

-Rimrook is willing to help you if you're stuck, so just ask him ;).

-Gradients: Allowed

-Render color: Allowed

-Sprites: Allowed

Bending these rules will get you disqualified so touch with both hands for those of you that swim ;).

What do we say, first place also picks next mini competition theme and pairs up with someone to judge or decides to pass the torch?
Posted 10 years ago2014-07-26 01:20:24 UTC
in Mini Competition 2 - Colors! Post #320807
Kachito that is pretty cool man!
Posted 10 years ago2014-07-25 20:48:37 UTC
in Mini Competition 2 - Colors! Post #320789
When I get a chance i'll try to sum up the rules for anyone that doesn't understand them. I believe the point of them is to keep it semi confined and to give it a concept.
Posted 10 years ago2014-07-24 19:36:36 UTC
in Top 5s Post #320762
laughs softly.
Posted 10 years ago2014-07-24 18:06:47 UTC
in Mini Competition 2 - Colors! Post #320758
Haha
Posted 10 years ago2014-07-24 17:46:24 UTC
in Mini Competition 2 - Colors! Post #320753
How?
Posted 10 years ago2014-07-24 17:45:12 UTC
in Mini Competition 2 - Colors! Post #320751
In that case, we have all the colors of the rainbow! :D