umm... i don't think you could. are you talking about sprites? you could ste frame rate, and all that other stuff. it's called sprite wizard, but i don't know where to get it. (if you want the sprite to be visable you have to put it in the half-life/valve/sprites folder when compiled)
Hi guys its me again, anyways, I have a func_train running on path_tracks (I want it to turn :)) I have a barney on the thing and a trigger_once to trigger it, but when i compile it's invisable. I can hear it move. did i do something wrong. (well obviosly i did, just tell me)
hi guys, remember me? the noob. yeah well now im a little better then, but i still don't know how to make a prefab... do i use paint or what? some1 help me out.
Hey guys, thx for helpin me on other forums, um heres the sicuation, (i cant spell) ok i downloaded some prefabs, thinkin there cool, they r, but 1. how do i use them and 2. i can't think of one
LOL anthony, but i do think i got a good single playa map... i think i'll make a recon map (i got inspired by socom) When im done ill put it in the map vualt. Thx guys.
Hi im pretty new to mapin, so i want to ask somebody out there what kind of map should i make? Oh its for half life, and i want it to be single player :D.
mmmm... i think u have to use a multi_sorce or multi_maneger, i forgot cuz i don't map a lot, well any ways, use it to make a trigure, so when he past the trigger, then the sound will play, hope that helps