Forum posts

Posted 20 years ago2004-06-29 17:30:40 UTC
in de_maj0rgl0ry MANY PROBLEMS Post #37591
HEY! ZombieLoffe MY SKY WORKED! thank you for pointing out where all the default .wad files were. All i needed was the sky texture so i can change the cl_skyname. :D
Posted 20 years ago2004-06-29 16:34:44 UTC
in de_maj0rgl0ry MANY PROBLEMS Post #37568
Im using Counter-Strike 1.6 I heard that all the .wad files are locked up in gfc form. Is that true? Can someone PLEASE help me with the darn lights? --.-- i want blinkie dark blue lights!!! :x
Posted 20 years ago2004-06-29 13:43:06 UTC
in de_maj0rgl0ry MANY PROBLEMS Post #37511
O yea. I uploaded the map at this site. The URL for it is:
http://cariad.co.za/twhl/mapvault_map.php?id=1468
Posted 20 years ago2004-06-29 13:34:57 UTC
in de_maj0rgl0ry MANY PROBLEMS Post #37509
I cant figure out how to make the door "swing" open. I left it as info_breakable for now. Also I dont have any of the default textures. All the tutorials i see, i don't have it for some reason. Ex: BOMBTARGET info decal, Hostage rescue zone info decal, GLASS texture etc. Does anyone know where to find it? Another thing is LIGHTS! I DIDN'T ADD A LIGHT ENITY ANYWHERE BUT THE WHOLE THING STILL LIGHTS UP! I don't like that :[ I tried to make a florecent flicker with a dark blue color, didn't work... One more thing.. I still don't understand SKYs

(BTW) I am making maps for CS 1.6 not 1.5 :-)

Also, Comments/Critisism? This is my first REAL map. All the others i made were the ones following a tut.