Forum posts

Posted 17 years ago2006-10-09 08:31:32 UTC
in HINT BRUSH PROBLEM Post #199073
this map has a problem -- too lag
i know adding the HINT brush
will help to solve the problem
but i don't know where i should put the brush on

you can download the wad file in here

http://www.twhl.co.za/mapvault_map.php?id=4149&dl=1

.map file here

http://www.twhl.co.za/mapvault_map.php?id=4155&dl=1

thanks for helping me !
Posted 17 years ago2006-09-22 20:19:00 UTC
in hello guy , i come from HK Post #197244
hello !!!!!!!!!! i am come from HK
and you ?
Posted 17 years ago2006-09-22 20:16:55 UTC
in VHE and WF crashed ... Post #197243
no ! i tried ! not work !

i tried use other model

still crashed !
Posted 17 years ago2006-09-21 08:52:14 UTC
in VHE and WF crashed ... Post #197104
i add a model on my map
when i close the properties window , the application had crashed ....
what the fuck ?????
Posted 17 years ago2006-09-19 07:18:21 UTC
in env_shooter problem Post #196904
i want to use env_shooter to make a fountain
i set the "Name" box empty
"Model or Sprite name " box to sprites/xspark1.spr

but still not things happened ...
i am being crazy ........
please tell me why .....
Posted 17 years ago2006-09-18 08:21:45 UTC
in some question about water Post #196829
i want to made a fountain
the water will flush up
but i don't know how to do
and use which texture
please help me !
thx
Posted 17 years ago2006-09-07 10:37:25 UTC
in fast vis? Post #195863
i'd like to ask would fast vis decreased the r_speed ?
there are any different of full VIS or fast VIS ???
Posted 17 years ago2006-09-03 19:36:03 UTC
in long compile time ... Post #195508
Thank you :D
i just takes 2 hours to compile now
Posted 17 years ago2006-09-02 12:50:45 UTC
in long compile time ... Post #195406
User posted image
this is my map
it has compiled 10 hours
this not a big map , not sky-box , why it takes that long time ?