Forum posts

Posted 16 years ago2007-09-05 06:55:30 UTC
in Post Your Desk Post #233517
Is that a Gibson SG Tosse?

My desk in its current state.
User posted image
Posted 16 years ago2007-09-03 12:45:59 UTC
in Post Your Photos Post #233413
User posted image
Local crane at a construction site, i shot this one freehand.
Posted 16 years ago2007-09-03 05:55:35 UTC
in Caption the Avatar! Post #233394
Look ma, eye hurting green!
Posted 16 years ago2007-09-01 14:39:09 UTC
in Half-Life: Hostage Situation Post #233293
Oh yes, it was the backup that failed, wich at that point wasnt copyed yet. So i didnt have a backup from the backup, nor the original files. classic i reckon.

I'm not quite sure Daub. I'd have to look into that.
Posted 16 years ago2007-09-01 04:54:08 UTC
in Half-Life: Hostage Situation Post #233273
Hunter, next to the weapons i also lost the crowbar replacement i made for the competition here(thats why it never came in muzz). I lost a couple of planes i was working on for flightsim, some more then 50 hours of work into them...and i lost the Troll-A platform i was working on for FS-ODG.. So yeah, im rather fucked/pissed/etc about it.
Posted 16 years ago2007-08-31 11:11:50 UTC
in Scientology: Exposed! Post #233207
War is one of the things that keeps the US running, it is one of the largets exporter and producer of weapons in the world, so its weapon industry has quite some to gain when the US go's to war.
Posted 16 years ago2007-08-30 15:11:46 UTC
in Half-Life: Hostage Situation Post #233160
I'm afraid i lost most, if not all of my work. I had no acces to a computer for 3 months, and in the process of installing the new one the drive with the models got fucked up. I also lost the guitar model for the modeling competition....
Posted 16 years ago2007-08-30 15:08:32 UTC
in Post Your Photos Post #233158
Hehe, i got a new cam today, and i was hoping to fotograph the moon tonight, but it is all cloudy.

Nice one there!
Posted 16 years ago2007-08-28 15:35:42 UTC
in Post Your Photos Post #233057
I like the second one ZL!
Posted 16 years ago2007-08-28 13:15:04 UTC
in Post Your Photos Post #233055
Ah, i see, makes a cool effect though.
Posted 16 years ago2007-08-28 07:28:09 UTC
in Post Your Photos Post #233050
The clouds look odd in the second picture.
Posted 16 years ago2007-08-28 05:57:35 UTC
in Post Your Photos Post #233046
It was included in the training, i also got a DVD from the whole training and the first jump from the whole group :) .
Posted 16 years ago2007-08-27 17:20:41 UTC
in Post Your Photos Post #233018
Here are 2 shots from my first jump this summer:

Looking out of the plane to the wing, ready for exit.
User posted image
Ready..yes..GO. and im out, as you can see the exit wasnt perfect, little flat and going down rather fast. The PD280 also deployed later then normaly.
User posted image
Posted 16 years ago2007-08-27 17:15:34 UTC
in Desktops of August Post #233017
User posted image


The C208 in the background is the plane i jump out.
Posted 16 years ago2007-08-25 08:46:38 UTC
in Opinions on BioShock Post #232848
Well, you should expect a last gen game to work on old hardware. And, it seems that the CPU is also taking a bigger part in how good a game will play, as easily seen in FSX.
Posted 16 years ago2007-08-25 06:48:09 UTC
in Opinions on BioShock Post #232841
Kasperg, it all go's faster nowadays, upgrading to a new GPU every year isnt a bad idea really, i just got a 8800, and its already old, the new 9 cards are coming out soon. Heck, im already thinking about buying a second one.
Posted 16 years ago2007-08-24 16:48:58 UTC
in Opinions on BioShock Post #232780
Now that i have a 8800GTS i demand that every game is only suited for my card or higher. :lol: :P :badass: .

Kasperg, it probably takes a whole lot more time to develop the engine to run on server techniques that differ in years. I can imagine it increasing the file size substantial too. And, it is very expensive nowadays to make a title, teams can run up too 150 people and the budgets stretch already that of small to medium films, so they have all the reason to get the game uptodate so it can run for atleast a year. Things change faster then it when HL came out. And remember, they worked a long time on HL2.
Posted 16 years ago2007-08-04 13:59:17 UTC
in MUSICIANS - Your Gear Post #231244
Looks like a PRS though :)

Is that also a fender there? Cant read the name on it though, but i love that paint!
Posted 16 years ago2007-08-04 13:54:02 UTC
in Bridge Collapse in Minneapolis. Post #231243
because I found it quite a coincidence that it happened at the height of rush hour
Actualy, if i would be told to calculate the chances under wich conditions a bridge would collapse then rushour would score pretty high, with badly maintained bridges this is, because there are supposed to be able to stand strong under those conditions.
Posted 16 years ago2007-08-03 04:42:10 UTC
in MUSICIANS - Your Gear Post #231110
Is that a PRS Tetsu0?

I got a Paul Reed Smith Soapbar II Maple, a cheapo imitation fender wich i started out with, some sort of old acoustic guitar from HAN(never heard of em) and a Semi acoustic dreadnaught steel string guitar. A simple Silkroad box 25RG amp, a Toneport UX1 connection so i can hook it up to my computer. Then i use the Rippen piano downstairs from time too time. I dont have a camera right now, but il get you guys pics when i get a chance to do so.
Posted 16 years ago2007-07-20 14:36:44 UTC
in Your favorite weapon! Post #229707
MG50 Gunpods mounted on my trusty ME-109G/AS raping the asses of allied bombers with german lead.
Posted 16 years ago2007-06-21 04:08:50 UTC
in Gay marriage Post #225936
Actualy, gayness is quite natural, most animals are gay and hetro, so its us humans that apprantly cant get around this stuff. Fortunately gay marriage is allowd here, would be a tab bit racist to ban such a thing, since its a thing about love and not about sexuality. And really, gay people can finely raise children, wich are completely straight. Kinda limited thinking in my oppinion.

Offcourse, its obvious that such a thing would never pass in america, since god and the state arent separated, just look at the justice system, they swore on the bible.
Posted 16 years ago2007-06-06 12:50:17 UTC
in Lucky Kid Post #224608
Oooh, afterburners on a car, how nice! I want a car with retractable spoilers, flaps, and a afterburner :badass: .
Posted 16 years ago2007-06-06 12:48:18 UTC
in Orpheus Post #224607
yeah, its a bit childish to do that to Orph's his posts, offcourse, he can be a pain in the ass. But they allow people that are worse to stay on the forums.
Posted 16 years ago2007-06-06 12:46:25 UTC
in Paradoxes Post #224605
Egg, came first, long live evolution theory!!
Posted 16 years ago2007-06-04 16:59:28 UTC
in Now Playing: ... Post #224411
Thunderstruck AC/DC .foo'
Posted 16 years ago2007-06-04 16:59:00 UTC
in London 2012 Redesign Compo. Post #224410
It sucks and hurst my eyes. You silly british.
This post was made on a thread that has been deleted.
Posted 16 years ago2007-06-02 13:51:35 UTC
in What should I do? Post #224202
Ooh, i bought a new PC, but im building it myself, im awaiting Vista SP 2 first before installing ;) .

Its bought, not baught.
Posted 16 years ago2007-06-02 13:44:13 UTC
in What should I do? Post #224199
ACtualy it is Tetsu0. I have registed a few lan party's for later this year, and all of em recommend to install XP since Vista has serval isseus and it slows down the system.

And ive read a few articles in computer magazines that all come to the same conclusion, Vista DOES make the computer run slower. Yipikajee motherfuckers!
Posted 16 years ago2007-06-01 15:57:33 UTC
in Mini Modeling Compo #01 Post #224063
Yeah indeed, foilage is a big shortage.

It did work though, i cant get it to keyframes the animations, but im looking up a bunch of tutorials so i know what to do.
Posted 16 years ago2007-06-01 02:51:07 UTC
in Mini Modeling Compo #01 Post #224003
I did it with a skin modifier and selected the bone that controls the crowbar, that is correct right?
This post was made on a thread that has been deleted.
Posted 16 years ago2007-05-31 10:22:02 UTC
in Half-Life: Hostage Situation Post #223932
Fine, fine :P
Posted 16 years ago2007-05-31 03:17:30 UTC
in 3DS Max8 Fun Post #223908
Well, i got it all to export now, fortunately. But im still stuck with how to animate, but im googling up some stuff on that though.
Posted 16 years ago2007-05-31 03:15:43 UTC
in Half-Life: Hostage Situation Post #223907
Nice, though i think there is a small smoothing error on his shoulders, minor thing though.
Posted 16 years ago2007-05-31 03:13:50 UTC
in NS2 - New Concept Art Post #223906
Good looking concept art!

Rim, there also using max for concept art, mainly setting up the scene. And it seems quite natural to use Zbrush 3.0, i mean it has a lot of potential compared to earlier versions.
Posted 16 years ago2007-05-29 05:27:43 UTC
in Mini Modeling Compo #01 Post #223733
Well, thats your los.
Posted 16 years ago2007-05-29 04:41:47 UTC
in Mini Modeling Compo #01 Post #223729
Aye, max is quite easy though and has a nice workflow, i would suggest going for it.
Posted 16 years ago2007-05-29 04:22:42 UTC
in Mini Modeling Compo #01 Post #223718
Meh, im not really used to animating, gimme a break will you? :P
Posted 16 years ago2007-05-29 04:21:49 UTC
in Top 5 best games Post #223717
1. battlefield 2
2. half-life
3. red alert(1 and 2)
4. Brothers in Arms
5. Microsoft flightsim series(PMDG/Dodosim Modifications, obviously)
Posted 16 years ago2007-05-29 04:18:33 UTC
in All Your Base Are Belong To Us... Post #223713
Meh, t'is still a funny phrase when raping a base in red alert..
This post was made on a thread that has been deleted.
This post was made on a thread that has been deleted.
Posted 16 years ago2007-05-28 04:39:14 UTC
in 3DS Max8 Fun Post #223653
I found the error, the exporting did disconnect all of the vertexes, so i just had to weld them back with a low threshold.
Posted 16 years ago2007-05-28 03:26:56 UTC
in Mini Modeling Compo #01 Post #223651
Aye, happy now:).
Posted 16 years ago2007-05-28 03:25:46 UTC
in 3DS Max8 Fun Post #223650
Ah, i always sort that stuff in edit mesh. Completely forgot about the smooth modifier.

I collapsed everything before exporting, so i hope that isnt causing a problem.
Posted 16 years ago2007-05-27 17:03:48 UTC
in Mini Modeling Compo #01 Post #223620
LOL, how the hell do you think people are going to pull that off including texuring? Oh well, here's my entry:
User posted image
Im getting it all dandy into max and wrapping up the texture, il animate it tommorow.
Posted 16 years ago2007-05-27 16:50:27 UTC
in 3DS Max8 Fun Post #223619
Rim, i just imported a object, a 3ds file, wich does not contain any materials or bones, only vertexes and faces, but i cant assign any smoothing groups to it, even though it says all of the objects are edit mesh(and i can select the faces). I did UVmap and texture the complete object in G-max, but that shouldnt cause any problems.
Posted 16 years ago2007-05-27 07:33:10 UTC
in Starcraft 2 FINALLY Post #223572
CAD Used to be better, t'is more OMG drama now, and it used to be only about games.