Forum posts

Posted 19 years ago2005-01-02 17:28:20 UTC
in Light fraction Post #81203
No matter, I just wanted to know if it requires a special light effect...
Posted 19 years ago2005-01-02 17:23:13 UTC
in New problem Post #81202
If you placed the entity you want properly, then PRESS ENTER that's all!
Posted 19 years ago2005-01-02 17:19:28 UTC
in Texture q Post #81198
Press shift+a then the Face Edit Sheet pops up. Now, in the 3D view U can select the surface! ;)
Posted 19 years ago2005-01-02 17:12:14 UTC
in Light fraction Post #81196
ehe ehe...
any other ideas related to the topic?
Posted 19 years ago2005-01-02 15:26:24 UTC
in Light fraction Post #81143
If you have an up to date computer, you must have seen it already!
Look it up in a dictionary, if you still don't get it...
(I always do so... !) )
Posted 19 years ago2005-01-02 13:22:13 UTC
in Light fraction Post #81110
Habboi! Do U have a VGA, which supports diectx 9.0?
Posted 19 years ago2005-01-02 12:40:14 UTC
in Light fraction Post #81062
hy!
In the beginning of HL2 there's a strider going past the combine fortification or in the Lab when Dr. Kleiner is typing, or even the gas coming out of the pipes, there's a refraction effect. I love that! My question is, that how can I do such effects in source SDK? Is it a kind of texture?
Posted 20 years ago2004-10-02 09:42:45 UTC
in entities... HELP! Post #63592
THX!
Posted 20 years ago2004-10-02 07:05:35 UTC
in entities... HELP! Post #63563
I mean the max number of entities... :)
Posted 20 years ago2004-10-02 07:04:06 UTC
in entities... HELP! Post #63561
My question is if there a limit of the amount of the entities in hammer?
Posted 20 years ago2004-09-24 15:16:04 UTC
in OW! MY EYES!!! TOO BRIGHT! Post #61703
Thx pals, I have fixed all of my problems! :cool:
Posted 20 years ago2004-09-24 14:58:28 UTC
in OW! MY EYES!!! TOO BRIGHT! Post #61701
I tried to run my map without RAD but when hammer finishes compiling and it's just about to run it, HL quits... :
Posted 20 years ago2004-09-24 14:53:22 UTC
in OW! MY EYES!!! TOO BRIGHT! Post #61698
:)
I'm hungarian, you know...
Multimap means a map, which can be used in multiplayer...
I wanted to know if it is possible to have my map lit without any lights... :)
Posted 20 years ago2004-09-24 14:34:09 UTC
in OW! MY EYES!!! TOO BRIGHT! Post #61696
And the other thing:
Why can't I run my maps from the original hl? I have hammer v3.4. From where do hl open multimaps? It is hlvalvemaps folder, isn't it?
Posted 20 years ago2004-09-24 14:28:12 UTC
in OW! MY EYES!!! TOO BRIGHT! Post #61694
Hy all, ufzero here!
My question is that how can I have my map lit with a certain light level everywhere? I mean I don't want shadows, and stuff like that, just want the map to be bright everywhere without lights. Is that possible? Pleeeeez help! :confused:
Posted 20 years ago2004-09-21 09:49:59 UTC
in simple custom sprite Post #60938
THX a lot! :D