I am having a complete balls of a time getting my palm tree to work ingame at the moment, wandered if you could help me

http://dynamic6.gamespy.com/~rol/sos/test1.jpg

The link above is the texture I am using, basically the blue won't go away no matter what I try.

At the moment it is setup as a basic func_illusionary, rendermode solid renderamt 255 thats about it, the texture is in a custom wad called {Palm_TOP. I have checked the palette in the wad lots of times...

whats the simple thing I am missing here?

:badass:

and yeah it should really be a sprite but until I can work this I shudn't worry about a tree sprite hehe

thanks for your time Show