Forum posts

Posted 19 years ago2005-01-24 10:47:28 UTC
in Cant Compile, hammer crashes Post #85456
First of all, this problem is weird, and i doubt you can help me, but read on if you can:
i use the cs_expert-tom793c.fgd which i think is the newest one.
I use Hammer 3.4
I use the ZHLT 3.0 Beta (hmm maybe thats the problem..)
Other than that, nothing's that important...but here's the rest of the config

Game executive Directory:
C:program filesvalvesteamsteamappsokgocondition zero
Mod Directory:
C:program filesvalvesteamsteamappsokgocondition zeroczero
Game Directory:
C:program filesvalvesteamsteamappsokgocondition zerovalve
RMF Directory:
Blah blah blah

Game executable:
C:WINDOWSNOTEPAD.EXE (i got steam, and notepad worked before...it just says some error message, but the map compiled right - it just doesn't work now after i reimaged my comp)

CSG, BSP, VIS, RAD executable:
C:Program FilesValve Hammer Editorhlcsg.exe, hlbsp.exe, hlvis.exe, etc

Place compiled maps in this directory before running the game:
C:Program FilesValveSteamSteamAppsokgocondition zeroczeromaps

Textures...around 20~30

Editing the map works fine. But when i compile, it says an error message, and says hammers gotta close. (The message on XP that says "Send" or "Don't Send"

Help if you can, please! :(
Posted 19 years ago2005-01-10 04:03:46 UTC
in One way walls Post #82962
can it be made to be translucent with a texture on one side and opaque on the other side?