Well I made a entity env_explosion named "ct" and a Func_button with the target "ct" (health 30). I must have done something wrong. How do you get the button to trigger the explosion?
Well my plan was to make two glass rooms. One with CT and one with T. There would be a basketball hoop and everytime they made a basket it would be teleported into the other team's room.
I want to use "banisterbg1.mdl" in the map. I've already put it in the models folder. I tried using Cycler_sprite but it didn't work. May have done something wrong. Thanks in advanced!