Forum posts

Posted 17 years ago2006-06-13 21:50:12 UTC
in Computer freezes during compiling!!! Post #185030
If you have ZHLT, and it still 'Freezes' then just wait it out.

Trust me, just wait it out.

If you hate waiting, get a batch compiler.
Posted 18 years ago2006-01-04 04:56:16 UTC
in The Specialists Post #156110
If I make a map with everything set for Half-Life 1, will I be able to use the map for a HL1-mod called "The Specialists?"

Also I tried playing a small map i made in The Specialists, but I cant punch or kick T_T...
Posted 18 years ago2006-01-03 06:46:27 UTC
in qbsp2.exe Post #155941
It works. YAYAYYAYAYAYAYYAYAYAYYAHAYHYAHYAHYAHYHAYHAYHAYHAYHAYHAYHAYHAYHAYHA

Thank you.
Posted 18 years ago2006-01-03 06:15:46 UTC
in qbsp2.exe Post #155935
I did. still says "Could not Find Filesystem dll to Load"
Posted 18 years ago2006-01-03 05:57:14 UTC
in qbsp2.exe Post #155933
Hehe. Ma bad.

And yes, all the other default maps are okay to run in half-life.
Posted 18 years ago2006-01-03 05:44:54 UTC
in qbsp2.exe Post #155929
Now it just says "Could not Find Filesystem dll to Load" :nervous:
Posted 18 years ago2006-01-03 05:44:03 UTC
in qbsp2.exe Post #155928
** Executing...
** Command: Change Directory
** Parameters: C:Program FilesValveSteamSteamAppsswitchisoff808half-life

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValveSteamSteamAppsswitchisoff808half-lifetest.map" "C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapstest.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapstest"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapstest.map
CreateBrush: 0...1...3...5...6...8... (0)
CSGBrush: 0...1...3...5...6...8... (0)
Using WAD File: program filesvalvesteamsteamappstheswitchisoffcondition zeroczeroporn.wad
Using WAD File: program filesvalvesteamsteamappsswitchisoff808half-lifevalvexeno.wad
Using WAD File: program filesvalvesteamsteamappsswitchisoff808half-lifevalvedecals.wad
Using WAD File: program filesvalvesteamsteamappsswitchisoff808half-lifevalvehalflife.wad
Using WAD File: program filesvalvesteamsteamappsswitchisoff808half-lifevalveliquids.wad
0 seconds elapsed
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqbsp2.exe
** Parameters: "C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapstest"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --
writing C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapstest.prt
0 seconds elapsed
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsvis.exe
** Parameters: "C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapstest"

vis.exe v1.3 (Dec 30 1998)
-- vis --
1 thread(s)
1 portalleafs
0 numportals
BasePortalVis: (0)
LeafThread: (0)
average leafs visible: 1
visdatasize:1 compressed from 1
0.0 seconds elapsed

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqrad.exe
** Parameters: "C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapstest"

qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity --
1 threads
[Reading texlights from 'C:PROGRA~1VALVEH~1toolslights.rad']
[1 texlights parsed from 'C:PROGRA~1VALVEH~1toolslights.rad']

6 faces
1536 square feet [221184.00 square inches]
96 patches after subdivision
1 direct lights
BuildFacelights: 0...1...3...5...6...8... (0)
visibility matrix: 0.0 megs
BuildVisLeafs: 0... (0)
MakeScales: 0...1...2...3...4...5...6...7...8...9... (0)
transfer lists: 0.0 megs
SwapTransfersTask: 0...1...2...3...4...5...6...7...8...9... (0)
GatherLight: 0...1...2...3...4...5...6...7...8...9... (0)
Bounce #1 added RGB(2259, 2259, 1134)
FinalLightFace: 0...1...3...5...6...8... (0)

Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 1/400 64/25600 ( 0.3%)
planes 92/32767 1840/655340 ( 0.3%)
vertexes 8/65535 96/786420 ( 0.0%)
nodes 6/32767 144/786408 ( 0.0%)
texinfos 3/8192 120/327680 ( 0.0%)
faces 6/65535 120/1310700 ( 0.0%)
clipnodes 18/32767 144/262136 ( 0.1%)
leaves 2/8192 56/229376 ( 0.0%)
marksurfaces 6/65535 12/131070 ( 0.0%)
surfedges 24/512000 96/2048000 ( 0.0%)
edges 13/256000 52/1024000 ( 0.0%)
texdata [variable] 48/2097152 ( 0.0%)
lightdata [variable] 3042/2097152 ( 0.1%)
visdata [variable] 1/2097152 ( 0.0%)
entdata [variable] 652/131072 ( 0.5%)

Total BSP file data space used: 6487 bytes

0 seconds elapsed
** Executing...
** Command: C:PROGRA~1ValveSteamSTEAMA~1SWITCH~1HALF-L~1hl.exe
** Parameters: -dev -console +map "test"
Posted 18 years ago2006-01-03 05:33:17 UTC
in qbsp2.exe Post #155923
** Executing...
** Command: Change Directory
** Parameters: C:Program FilesValveSteamSteamAppsswitchisoff808half-life

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalveTest.map" "C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapsTest.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapsTest"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapsTest.map
CreateBrush: 0...1...3...5...6...8... (0)
CSGBrush: 0...1...3...5...6...8... (0)
Using WAD File: program filesvalvesteamsteamappstheswitchisoffcondition zeroczeroporn.wad
Using WAD File: program filesvalvesteamsteamappsswitchisoff808half-lifevalvexeno.wad
Using WAD File: program filesvalvesteamsteamappsswitchisoff808half-lifevalvedecals.wad
Using WAD File: program filesvalvesteamsteamappsswitchisoff808half-lifevalvehalflife.wad
Using WAD File: program filesvalvesteamsteamappsswitchisoff808half-lifevalveliquids.wad
0 seconds elapsed
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqbsp2.exe
** Parameters: "C:Program FilesValveSteamSteamAppsswitchisoff808half-lifevalvemapsTest"

** Executing...
** Command: C:PROGRA~1ValveSteamSTEAMA~1SWITCH~1HALF-L~1hl.exe
** Parameters: -dev -console +map "Test"

Ok, Lookie here. I made the Cube, with info_player_start and the light,

I hit F9, then i start the map up. It says that "qbsp2.exe has encountered a problem and needs to close. We are sorry for the inconvenience."

What the Hell!
Posted 18 years ago2006-01-03 04:59:18 UTC
in No WAD FILES! Post #155917
Nevermind, I found it.

Thanks for your help.
Posted 18 years ago2006-01-03 04:50:35 UTC
in No WAD FILES! Post #155916
Hmm, could you tell me the directory of where the compressed files are?

Or better yet could you send me the files?

My AIM sn is: theswitchisoff
Posted 18 years ago2006-01-03 03:46:40 UTC
in No WAD FILES! Post #155912
Yes I have Steam.
Posted 18 years ago2006-01-03 01:10:00 UTC
in No WAD FILES! Post #155900
I was setting up the Hammer Editor, and I was setting up textures.

I looked in the Half-Life/valve folder and there was NO WAD FILES(besides tempdecal.wad)

Help?