Forum posts

Posted 17 years ago2006-08-21 07:47:20 UTC
in Non-Controlable Automatic Mortar Post #194022
well thanks for allt he replys.
for the last one, I allways used generic when I tried healing,
and also its the default sound for trigger hurt, so it isnt working for me?
any answers?
10x ahead :P
Posted 17 years ago2006-08-16 16:31:35 UTC
in Non-Controlable Automatic Mortar Post #193667
10 = ten
x = axe
Ten axe , togther its thanks :| (Gaming and SMS language)
That didnt help me, you didnt even mention how I add a health charger, :
there is no func_healtcharger as I saw :/ , I just need to know how to make
everyone in the map heal slowly (Like in fy_suicidebomber) and not make hurting sound like something crushing them !!
Thanks ahead (10x ahead)
Posted 17 years ago2006-08-16 13:33:08 UTC
in Non-Controlable Automatic Mortar Post #193638
right, good idea! all can be done with func train :)
Say do you know how can I make that people will heal silently
and not with tirgger hurt that makes a hurting sound! (I think the answer
is like those medkits that when you press E (CS) you hear not a hurting sound but the medkit "working" sound, how did they do that? its not trigger
hurt!"

maybe its not a medkit , I forgot how its called :| its that white box on the wall with a first aid sign :|

10x ahead
Posted 17 years ago2006-08-16 10:24:29 UTC
in Non-Controlable Automatic Mortar Post #193612
10x for the reply but
firsy mine is for CS, no monsters, and that guns use the computer "mind"
to shoot at me (no?) , and I want it to shoot a target (Info_target or something like that)
Posted 17 years ago2006-08-15 11:47:47 UTC
in Non-Controlable Automatic Mortar Post #193513
Hello (Again :|),
This time my problam is , how to make a mortar that will move to its destnation and auto shoot a info_target or seomthing , all this after single press of a nearby button or triggered by a trigger_multiple.
Can it be done?
10x ahead!
Posted 17 years ago2006-08-14 19:43:47 UTC
in 100+ HP in CS 1.6! Post #193440
10x, Ok , ill edit if I can :|
Ok done the mortar :), but how can I make a mortar , that will arch somewhere?
I mean it will looked like it aim to the sky, and it will shoot over the hill, and not in a stright line like a pistol or a gun :/ , arch like a katapoolka / balistra / w/e :)
Also how can I make a computer control cannon that If i press a button it will shoot somewhere and cannot be aimed? and I also would like to know if its possible to make it move first, like a cannon that is auto aiming at something , moveing to his target and then automaticlly shooting, all that after pressing a button (and not me controlling it)
Posted 17 years ago2006-08-14 18:15:56 UTC
in 100+ HP in CS 1.6! Post #193434
As you said and a prefab ensured me , Im preaty sure a mortarcanon can be done with a func_tankmortar :) , Ill try it now :|
Posted 17 years ago2006-08-14 17:27:04 UTC
in 100+ HP in CS 1.6! Post #193432
I just noticed that func_door can move like an elivator!
and its lot better , because evlitors get stuck and doors not! :) Good idea :|
10x!
But it makes sound when it hurts you, i know i can disable the move sound
not the crush sound :(
so I can make the heal room with it :(

sorry about the typos
Posted 17 years ago2006-08-14 16:30:49 UTC
in 100+ HP in CS 1.6! Post #193425
tankmortars are flashbangs no ? like the mortar field..
And the trigger 100%! can give more then 100 hp :
I tried it, I made a trigger hurt pool, left me with 35HP
went the buttons which trigger a trigger hurt brush on, and it gave me from
35HP to 100HP, went back to the pool and died after reached to 0 HP!.
so it can go up from 100.. unlike the func train I made , that every time it crush me, my HP goes crazy from 135 to 32 and so on (random numbers) that how i know its working and the trigger hurt (The random number thing..)
10x anywayt, i still need 3 more answer :|
BTW the hud in cs can show up to 255 HP
Posted 17 years ago2006-08-14 16:26:37 UTC
in 100+ HP in CS 1.6! Post #193423
My func train works :) now just to speed it up ^_^ but it does noise when it hits, so it cant be used as silent healer :(
Posted 17 years ago2006-08-14 16:07:47 UTC
in 100+ HP in CS 1.6! Post #193419
well im making a func train that will move a platform above the player
and set negative damage on cursh!
it just more cotrolable and has no angle when moveing ,.
a door will push the player or seomthing : and the train can come from top
easly :|
hmm for the silent HP, im not sure how to do it : so it will be like a room
that if you there you refill slowly your hP silently!
Posted 17 years ago2006-08-14 15:59:48 UTC
in 100+ HP in CS 1.6! Post #193418
sounds good :|
its also good for the silent HP gaining since I can make no sound with door!
10x a lot , steel have the morter and lower sound explostion problams :|
Posted 17 years ago2006-08-14 15:17:59 UTC
in 100+ HP in CS 1.6! Post #193415
Also I would like to know how a mortar/canon can be done in cs!
Maybe its not a mortar but i've seen it , Like in nipper maps, there was a robat that when you press E, you can move it very slowly and when you fire, you dont see a missle but you see the explosion!
Also in another map , I think its name was buttlefield rush, there was a canon
that you press and it auto shoots a place in the map!

Last thing, Is it possible to lower or remove the sound of a env_explosion?
since in my map its getting annoying :| so high volume!

So its 4 things I need to know :| (More then 100HP, Soundless hearing, Cannons/Mortars and Soundless/lower sound explosions)
all can be done in cS! so HELP :x

10x ahead S.SkillZ!
Posted 17 years ago2006-08-14 13:43:53 UTC
in 100+ HP in CS 1.6! Post #193410
Hello,
As the subject says I cant find out how to give a player after triggering
something more than 100 HP, I know its possibe I've seen it in some maps
that people trigger something by trigger_once or trigger_multiple, and then
get 10,000 HP! , I tried with trigger_hurt and game_player_hurt and it can
only give till 100HP (I tried -100,-1000, and more , just cant give more then 100)
Also I would like to know how I do so the trigger_hurt which giving HP all over
the map , wont make sound like hurting, and just silently giving you HP.