Forum posts

Posted 17 years ago2007-03-27 12:07:41 UTC
in Compiling error Post #217207
It happens only in this map...
There were no errors before the rad procces...
It's a surf map... But some time before I could compile the "ramps"...

PS: The compile was getting a leaf error... then I change the ramps brushs to func_wall... Now it's not getting any error, but it stop there...
Posted 17 years ago2007-03-27 05:28:21 UTC
in Compiling error Post #217176
It's 100%, but at -estimate is 0...

User posted image


I waited for long time, and it still 0...
Posted 17 years ago2007-03-26 17:52:02 UTC
in Compiling error Post #217144
I'm trying to compile my map, but it stop here:

User posted image


I waited more than 15 minutes... but it stayed to "0%".

Can someone help me?

Thanks
Posted 17 years ago2007-03-24 19:07:28 UTC
in Problem w/ Weapon Start Post #216972
But when I remove the starting weapon entity it don't bug...
Posted 17 years ago2007-03-24 17:57:03 UTC
in Problem w/ Weapon Start Post #216960
So, why is appearing that msg on my console when I start my map?

I'm not trying to spawn players with medkits... =/
Posted 17 years ago2007-03-24 08:29:32 UTC
in Problem w/ Weapon Start Post #216883
I guess that CS don?t have medkit

Could someone help me please?
Posted 17 years ago2007-03-22 11:52:20 UTC
in Problem w/ Weapon Start Post #216702
I'm not trying to spawn a medkit when the map starts =?(
Posted 17 years ago2007-03-21 16:51:57 UTC
in Problem w/ Weapon Start Post #216641
I did everything that is saying in this tutorial: http://twhl.co.za/tutorial.php?id=87

but, when I join for CT or TR, does this error in console, and 'quit' the map

"Host_Error: PF_precache_model_I: 'models/w_medkit.mdl' Precache can only be done in spawn function"

Can someone help me?

Thanks.