wow thanks for the responses! im not sure what happened but i tried to do all of the steps above but when i opened the map in the game and i press the button, it moves the switch itself. The switch properties are as follows:
Render FX - Normal
Render Mode - Normal
FX Amount - 0
Speed - 0
Targetted Object - Platform 2
Lip - 0
The platforms properties are:
func_door
render fx - normal
render fx - solid
fx amound - 0
speed - 100
lip - 81 (<- thats a negative)
I think its also worth saying that I want 2 switches to control 1 platform. The platform leads to a tower, but if the player wanted to get off the tower and return to the center building, I think the platform should extend instead of forcing the player to jump at the expense of health/death. I believe both switches have the same properties.